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Arcade - Fighter Tutorial Videos


long5hot
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So you roll dice with favour on enemy side by free choice? Every head-on is 50:50, but odds are against you, if you time this wrong or miss the shot... Would not be better to simply turn into him without forcing a head-on and roll around enemy and try to get shot on his back as he tries to climb without stalling yourself out?

 

You can offcourse evade the attack, but there is very little hope that you can turn around and shoot at his back.

experienced Players will get some distance first and than start climbing again.

 

There is the hope that the other player will loose interest knowing how difficult it is to line up a fast manouvering target, wether that increases your odds is up to you.

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You can judge the mentality of the La-5FN user by the kind of patience it took him to think of his ID name!

Your choice mate, but as far as i'm aware the La's especially the FN have always been considered..."OP!" and "easy to fly".   :dntknw:

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You can judge the mentality of the La-5FN user by the kind of patience it took him to think of his ID name!

Your choice mate, but as far as i'm aware the La's especially the FN have always been considered..."OP!" and "easy to fly".   :dntknw:

Then again it might be a nice change of pace to have a video showing how to squeeze that last bit of performance out of fighter that is already good.  If nothing else I think long5hot has earned to right to show off a little in a strong plane.

Edited by Resonance84
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Then again it might be a nice change of pace to have a video showing how to squeeze that last bit of performance out of fighter that is already good.

 

Which is something that shouldn't be neglected as well. There are hordes of people turnfighting in 110s, P-47s, P-38s, early LaGGs, 202s, F6Fs and some more.

 

Flying a good plane does not automatically equal being successful. Otherwise people could not fail in the above mentioned ones.

 

Having a good plane is helpful, but it is not a substitute for knowledge, experience and upgrades.

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Which is something that shouldn't be neglected as well. There are hordes of people turnfighting in 110s, P-47s, P-38s, early LaGGs, 202s, F6Fs and some more.

 

Flying a good plane does not automatically equal being successful. Otherwise people could not fail in the above mentioned ones.

 

Having a good plane is helpful, but it is not a substitute for knowledge, experience and upgrades.

 

 

This is true.  I'm sure there's hordes of people turnfighting in Me410s as well.  </hint>  :)

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This is true.  I'm sure there's hordes of people turnfighting in Me410s as well.  </hint>  :)

 

Roses are red,

Violets are blue,

I hate the 410,

and so do you.

 

I really don't know if I can get through that colossal challenge of my mental steadiness unharmed or not.

 

Edit: A 3.3 110 with 151s instead of FFs does neither sound appealing nor convincing =)

Edited by AIM_120_AMRAAM
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I hate the 410,

 

 

 

Ah come on it's not that bad, the 410 is a good fighter, it really is!

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This is true.  I'm sure there's hordes of people turnfighting in Me410s as well.  </hint>  :)

 

 

Roses are red,

Violets are blue,

I hate the 410,

and so do you.

 

I really don't know if I can get through that colossal challenge of my mental steadiness unharmed or not.

 

Edit: A 3.3 110 with 151s instead of FFs does neither sound appealing nor convincing =)

 

 

Ah come on it's not that bad, the 410 is a good fighter, it really is!

 

It really seems to me that the 410 is more about ambush than anything else, so I imagine SB players would get the most use out of it, with RB and AB players having to wait a bit longer until the target is fully distracted. I find that more often than anything else, I use it against bombers that dove from a higher altitude to get away from an ally, so that the ally doesn't have to sacrifice energy to follow (they usually do anyway cause they want the kill, but at least they have the option). Really hard to get into position on a bomber in a 410, but if you can I much prefer to be the 410 than the bomber, even if it's a B-17!

 

As far as using it against fighters, I find it an excellent plane in domination matches (one of my favorite modes). This is largely because domination involves getting into position against planes that are trying to cap and knowing what bases the enemy is likely to go against in the first place. Also great for capping cause it has a rear gunner, takes hits, and thoroughly destroys anyone stupid/desperate enough to attack you from the front when you try to cap. 

 

I am also looking forward to using it in the attacker role (the one that comes after the HS129) during tank realistic. may not have bombs or rockets, but it has plenty of ammo for low flying enemy bombers, tanks, and aa guns. Just look out for the Yak-9s. 

 

Basically, even though it is listed as a heavy fighter, I generally find it more useful as an attacker during most ground attack missions. I treat it sortof like the A-20, except with the bombs/rockets being traded off with greater firepower and ammo. 

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....

 

 

like it. To add some of my thoughts.

 

 

1: the M 410 has a very good firing endurance meaning both ammuniton wise and when it comes to overheating, so once you have started your attack keep it up and follow the attack through with all you have got.

 

2: as you got a lot of ammo it's a fine plane to put stealth ammo on as you can allow your self some waste of ammo there and it greatly enhances your ambush succes chances.

 

3: think ahead with the M 410 as with most heavy fighters it's decisive to use the "arrow keys" to role your self to the side you want to turn to in advance, that let's you keep your aim on the target longer and let's you enjoy the full power of your guns.

 

4: the whale dive: when ever encountered with complex combat situations stay with your "swarm" you don't want to be caught alone.

Once the oppertunity comes go for the dive and charge right through the battle blasting your guns at any enemy that crosses your path.

 

5: supporter: thanks to it's ability to take more damage and it's high ammo count the M410 is a very good plane to use as a suporter in RB matches, keep it flying, support other planes and if you do well you can outlast the other team and still be in combat trim when everybody else just wants to go home, securing the victory.

 

6: the Bull charge:  if encountering enemy fighters on even terms your best hope is the bull charge, basically a head to head but with an edge.

The Idea is to put your enemy out of combat, or at least at a disadvantage long before the actuall engagment beginns.

 

With stealth it takes a lot of practice but if you open fire from up to 1.4-1.6km ( edited you can do it from longer range if you'r heat can take it)  using your nose mounted guns and long before even normal long range fighters do so.

 

With normal ammuniton the massive barrage ( especially with some of the later M410 offering as much as 4 frontal mgs and 4 20 mm cannons) will force the enemy into evasive manouvers long before he can role around you. Keep your target true and the kill will be yours.

 

 

7: defense: the same as for bombers: don't show your wings, don't show your sides.

 

Best thing to do is dive towards your allies making just small defensive movments to the sides, allowing your gunners to keep the enemy on their toes.

Don't switch to the gunner view! keep evading and run to safty.

Once there repair or climb again.

Edited by Freeborn
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Most excellent video.  It's content and presentation (diction and flow) was spot on.  As a rooky with about half a second membership time under my belt, the video cleared my head on my handling of the P47.  No wonder I labelled it as if one was flying a brick. It can't be flown as one in a dogfight.  Simply put, I was using it wrong and not exploiting many of the features you provided.  Thanks for your effort.

 

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Another quick status update:-

I'll finish the Spit Mk1a tutorial sometime next week. I'd hoped to have enough footage for the A5M4 as well but I feel like it needs more than I have so far - but unfortunately the GPU on my old machine is dieing & I'm now getting blue screen of death crashes running WT. I'm in the process of buying a new machine, which will take about a week to be delivered & get up and running. Unfortunately this will delay the A5M4 vid and recording footage for other planes, but on the other hand everything I record from then on will be in far better graphics quality - no more ultralow!
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Good work! Glad you are getting a new computer. I am surprised that you do so well even on ultra low. I am still trying to be successful and failing terribly. I guess I am not made to play these types of games. I will still enjoy your videos.

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Excellent, excellent analysis there starkwolf.

 

Btw, how are you at making tutorial videos?

 

;)s

 

With the right technology, I am sure I would be fine. ATM, my computer isn't very good. This combined with the fact that I am quite busy, I don't think it is possible, but I appreciate the suggestion and complement. If you want, I suppose I could look over some stuff and critique it, but actually making any myself isn't very likely right now. 

 

like it. To add some of my thoughts.

 

 

1: the M 410 has a very good firing endurance meaning both ammuniton wise and when it comes to overheating, so once you have started your attack keep it up and follow the attack through with all you have got.

 

2: as you got a lot of ammo it's a fine plane to put stealth ammo on as you can allow your self some waste of ammo there and it greatly enhances your ambush succes chances.

 

3: think ahead with the M 410 as with most heavy fighters it's decisive to use the "arrow keys" to role your self to the side you want to turn to in advance, that let's you keep your aim on the target longer and let's you enjoy the full power of your guns.

 

4: the whale dive: when ever encountered with complex combat situations stay with your "swarm" you don't want to be caught alone.

Once the oppertunity comes go for the dive and charge right through the battle blasting your guns at any enemy that crosses your path.

 

5: supporter: thanks to it's ability to take more damage and it's high ammo count the M410 is a very good plane to use as a suporter in RB matches, keep it flying, support other planes and if you do well you can outlast the other team and still be in combat trim when everybody else just wants to go home, securing the victory.

 

6: the Bull charge:  if encountering enemy fighters on even terms your best hope is the bull charge, basically a head to head but with an edge.

The Idea is to put your enemy out of combat, or at least at a disadvantage long before the actuall engagment beginns.

 

With stealth it takes a lot of practice but if you open fire from up to 1.4-1.6km ( edited you can do it from longer range if you'r heat can take it)  using your nose mounted guns and long before even normal long range fighters do so.

 

With normal ammuniton the massive barrage ( especially with some of the later M410 offering as much as 4 frontal mgs and 4 20 mm cannons) will force the enemy into evasive manouvers long before he can role around you. Keep your target true and the kill will be yours.

 

 

7: defense: the same as for bombers: don't show your wings, don't show your sides.

 

Best thing to do is dive towards your allies making just small defensive movments to the sides, allowing your gunners to keep the enemy on their toes.

Don't switch to the gunner view! keep evading and run to safty.

Once there repair or climb again.

 

I never switch to gunner view, even in bombers. Just too dangerous in any plane it feels like. I just put all of my points in gunner accuracy and precision so I can at least hold my own with them. 

 

I like all of your suggestions, they are things I often haven't thought of. 

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Hey Longshot, I know you did a review of the Ki-45 Otsu, but what about it's little brother, the Ki-45 Ko Toryu... it seems to have retained it's flat spin characteristics that plagued it's bigger brother at low speeds, especially when trying to perform a snap roll at low-ish altitude.

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after so much bad press for my beloved old Ki 45 Ko Toryu I just had to take the old gal for a ride and it's still as good as ever!

 

It's not such a big climber, nor has it the firepower we are used from heavy fighters, but it's strength is it's versatility.

 

In my book it has very good dive speed and excellent manouverability, actually it can turn with or even outurn single engine fighters.

So happend for example to Bf109 E 3 that attacked me from behind and was forced out front with the most basic manouveres.

 

the two engine design keeps it in the air once one of the Engines fail and it is overall much more resilliant when it comes to damage than we are used to from japanese designs.

The armament is a bit on the weakside but given it's manuverability the Toryu should be able to achieve favorable fireing positions, greatly increasing the effectivness of it's weapons.

 

So all in all a decent fighter in the right hands.

Edited by Freeborn
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after so much bad press for my beloved old Ki 45 Ko Toryu I just had to take the old gal for a ride and it's still as good as ever!

 

It's not such a big climber, nor has it the firepower we are used from heavy fighters, but it's strength is it's versatility.

 

In my book it has very good dive speed and excellent manouverability, actually it can turn with or even outurn single engine fighters.

So happend for example to Bf109 E 3 that attacked me from behind and was forced out front with the most basic manouveres.

 

the two engine design keeps it in the air once one of the Engines fail and it is overall much more resilliant when it comes to damage than we are used to from japanese designs.

The armament is a bit on the weakside but given it's manuverability the Toryu should be able to achieve favorable fireing positions, greatly increasing the effectivness of it's weapons.

 

So all in all a decent fighter in the right hands.

 

Of course, even regarding the armament once you get to the 102 it starts to fix itself. IDR the 45 very well, so I can't say. All I can say is that from what I remember it was enough for me to get the kill. 

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the two engine design keeps it in the air once one of the Engines fail and it is overall much more resilliant when it comes to damage than we are used to from japanese designs.


I agree with most of what you said, but my experience is totally the opposite of what you describe here. Whenever I've flown this (or the otsu) a dead engine is a death sentence as the plane will without fail enter an unrecoverable death spin. Also I found neither to be resilient at all, with the most minor damage killing engines or destroying elevators.

I can live with lousy armament, especially since most of the planes I've made tutorials for have had that problem, and yes its FM is wonderful (until it stall spins - and its unhistorical of course), but for me the flaws far outweigh the positive features.
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I'm not a very good player at all, but I will say that reducing power when losing an engine (I drop to 75%) really helps stability.

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long5hot, give yourself a treatment to the UFOs and overperformers like cobras, Lalas and such. It's disgusting how easy it is to farm kills as an experienced player with these. Show us some "pwnage"!

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long5hot, give yourself a treatment to the UFOs and overperformers like cobras, Lalas and such. It's disgusting how easy it is to farm kills as an experienced player with these. Show us some "pwnage"!


I actually haven't been able to play at all lately, my work's gone crazy & eaten up my free time and my old toaster's GPU entered a death spiral (guaranteed BSOD after 5 minutes of WT - the first time it happened I was on a 7+ kill streak in the A5M and the crash corrupted the video).

Good news is I expect my work to ease off early next week, I now have a brand spanking new toaster (no more Ultralow!!) and my Spit1a vid just needs narration and music & it'll be ready to post, plus I have a ton of duel footage to sort through with AIM.

Re UFOs etc, its been a long time since I've really flown an OP plane consistently. There's several I'd like to fly - MiG-3-34, Yak 1b, P-36G, the reworked G50 & MC200 and my beloved A6M2s. I'm not sure a "pwnage" vid suits me, it'd feel like showing off & to be honest there's other players out there who'd do better at that than me - for instance a guy in my squadron killed 5 jets yesterday in a tier 5 game while flying nothing but tier 1 Russians.
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long5hot, give yourself a treatment to the UFOs and overperformers like cobras, Lalas and such. It's disgusting how easy it is to farm kills as an experienced player with these. Show us some "pwnage"!

 

I thought the idea was to teach people how to use the hidden gems? I would hardly consider the Cobras hidden gems. 

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