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Crusader Mk. II MG Turret problem


Cherndog
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Okay, let's get this straight. The Besa turret on the Crusader Mk. II is currently treated as a secondary gun turret instead of a machine gun. Also, it does not seem to cooperate with the aiming reticule at all. Whenever I select the MG turret (switching from main gun to secondary gun), the turret in question traverses all the way to the right and elevates as high as it can without me doing anything with the mouse. If I go into "sniper mode" with the machine gun turret initially pointed forward, the turret will still begin tracking all the way to the "top-right." Is there anything that can be done to correct this apparent bug?

 

HELP!!!

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