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SQB helipad exploit - ridiculous


Veghead
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As if the air spawning wasn't bad enough for fighters. Just played a match vs BofSS where they exploited what must surely be a bug.
Landing spits on helipads just outside the AO, then air spawning virtually over the AO with full rocket loads.

 

Come on Gaijin - this kind of thing is wrecking the fun of SQB's and puts us in a position where we either exploit a bug also or face an uneven battle.

My Squadrons rules are never to use bug exploits. Level the playing field please.

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I legitemately think they intentionally made it work like this. 

I mean, I totally agree with the author of the post, this needs to be changed...

 

But as long as it's there, I hope everybody is gonna utilize it, it's no easy task to land on an airstrip shorter than 150 meters, so it takes a skilled pilot to do it.

Edited by Nightshriker
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36 minutes ago, Steiner_IV said:

Improvise. Adapt. Overcome.

Since it will not happen that nobody uses it, the only thing that ensures a fair game right now is everybody using it. Totally on BofSs' Side here.

 

Helipads aren't covered by AA, so there is a risk involved too.

Been doing this in ground RB and yeah, without aaa and the fact that heli is closer than airfield it's a pretty risky manever as you have to be freaking slow to land on here. I died more times than it worked 

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