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EasyAntiCheat, What is it, How do We prep for it? Known Common Issues and Fixes.


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Please use this thread to discuss problems with EAC.

This thread will be re-open after issue will be solved.

 

 

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How can we be sure it will work properly?

If you just google EasyAntiCheat, you will more results that say that it did harm then ones that say that they did good...

 

Apparently it works "too well" in some other games

(From one user)

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Imagine getting nice full match and then *poof*, its just you vs two guys on enemy team

Wouldnt that be nice?

Edited by TyphoonCro
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On 28/08/2019 at 20:57, blackheart1996 said:

Hardware Verification Failed

  • One cause of system or game file integrity errors can be system hardware instability. Your PC may seem to run completely normally but occasionally generate incorrect calculation results. Easy Anti-Cheat's integrity checks are sensitive to hardware failures, especially when related to the hard disk or memory. Please make sure you have good hardware, if you have unstable hardware, it may be a sign to upgrade.

    • Please note, Overclocking can cause damage, software, and hardware wise, and can throw errors.

 

So my RX460-OC that is factory slightly overclocked may produce issues for EAC?

Edited by TyphoonCro
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  • Technical Moderator
4 hours ago, Piure said:

I use an external firewall since i dont trust enough on windows one ; Tinywall is more effective , easy to use and can block some undesired windows 10 services too. When u use anticheat apps its very usual to be obligated to turn off your firewall otherwise the game doesnt runs. Anyways , i dont care much about it and i can desactivate my firewall for playing. I only have to be cautious and dont ejecute some pirate games before that .... xd xd xd

 

for me , EAC is a necessary improvement and i accept it as it is.

 

Now , i would like to now just one thing.....  when tha hell gaijin is gonna implement the EAC in-game version !!!!!!

 

EAC in game version = easy anti camper

 

External firewalls are not looked at by EAC. EAC will only look at programs that decide to touch warthunder's internal code or files associated with it

 

 

 

4 hours ago, Raging_Demon said:

i am using the epic thunder sound mod. but i dont know if it wil trigger the EAC becouse you need to add the the sounds as a mod in the sound file also you need to add: enable_mod:b=yes in the config of the game so i really want to know wil the epic thunder sound mod be safe to use after the 1.91 update?

 

Using sound mods are your own risk, ETSM does come with warning of using at your own risk, but to my knowledge, havent heard of any bans from ETSM.

If i get banned from ETSM, I will inform the armies of to stay away :lol2:

Overall though, sound mods are somewhat safe aslong as you keep them fair and within the EULA 

 

 

 

48 minutes ago, TyphoonCro said:

So my RX460-OC that is factory slightly overclocked may produce issues for EAC?

Overclocking overall will produce system instability, this is a known issue for anything you overclock.

All overclocking you do comes with a EULA and Terms of Agreement by the CPU manufacturer, and GPU, and RAM, and all other hardware that can go over their limits. 

Overclocking risks not only your physical hardware but also the stability of the firmware installed. 

 

Check with your computer manufactures on their say on overclocking and their warnings of overclocking.

Main 2 Pages for Intel and AMD

 

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54 minutes ago, blackheart1996 said:

EAC will only look at programs that decide to touch warthunder's internal code or files associated with it

Still waiting for anything backing up that claim. Forgive me, but for something like this mere assurances by a third party are not good enough. I'd like to see either an official statement from Kamu or their owners Epic on this, or better yet some technical proof of someone having disected the scan process or submitted data.

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EAC can possibly ban you if you have hardware issues?!

 

How is that fair?

 

 

(Stop deleting posts, no post has broken any rule, these are genuine concerns)

Edited by RikersMightyBear
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4 hours ago, blackheart1996 said:

Overclocking overall will produce system instability, this is a known issue for anything you overclock.

All overclocking you do comes with a EULA and Terms of Agreement by the CPU manufacturer, and GPU, and RAM, and all other hardware that can go over their limits. 

Overclocking risks not only your physical hardware but also the stability of the firmware installed. 

 

Check with your computer manufactures on their say on overclocking and their warnings of overclocking.

Main 2 Pages for Intel and AMD

 

That... Does not answer my question... 

I've used my hardware setup for few years now without ANY issues

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What will happen if we already have EAC installed because of other games that require it? Will we get a future announcement when the patch drops about what to do to set it up? The current announcement regarding it isn't too clear.

Edited by hunterlg
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If the even a player is falsly banned by the anitcheat, such as accidentally installing sound mods incorrectly and such, is there going to be any way of appealing the ban?

 

Edited by Darjeeling_Chan
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22 minutes ago, Darjeeling_Chan said:

If the even a player is falsly banned by the anitcheat, such as accidentally installing sound mods incorrectly and such, is there going to be any way of appealing the ban?

 

 

I did read on some other sites about EAC in other games (reddit and steam)

And if I understood correctly, EAC will scan entire game directory and it seems to me that EAC does not like visual/sound/text mods

User made sights may also trigger EAC

So I really don't know

Edited by TyphoonCro
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that's the thing. Bascially EAC HAS TO trigger when such modified files are installed, otherwise it would be a useless anti cheat tool if it does not forbid modified data in the game folder.

 

I don't know any game that uses easy anti cheat, that can be modded without disabling EAC which also means offline mode only.

 

Personally I don't care too much when war thudner loses the ability to be modded because I don't use any anyway apart from a few custom skins. But I wonder how comfortbale Gaijin is with their statement that the sound mod most likely will work even with EAC enabled, while of course giving the obligatory clause that they won't guarantee it and a ban theoretically is possible.

 

Edited by Rainbowprincess
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49 minutes ago, Rainbowprincess said:

But I wonder how comfortbale Gaijin is with their statement that the sound mod most likely will work even with EAC enabled, while of course giving the obligatory clause that they won't guarantee it and a ban theoretically is possible.

 

I think that is case with this sentence in OP

Quote

So, no, you will not get 100% in trouble (by us) for making your T-44-122 golden, or your T34s pure snow white while exploring the outer regions of Italy with your gun sound like a massive cannon. Just make sure to keep your game files fair and within our rules.

 

I see this is as

"Its fine by us, but who knows with EAC"

 

EDIT:

Dont take this for granted what I will say...

Userskins and user made maps may work

But I think sounds mods and user made sights will be no-go...

Since you do not need to edit config.blk for skins and maps to work, you need to edit config file though, to get sights and sounds mods working

Edited by TyphoonCro
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1 hour ago, Rainbowprincess said:

But I wonder how comfortbale Gaijin is with their statement that the sound mod most likely will work even with EAC enabled, while of course giving the obligatory clause that they won't guarantee it and a ban theoretically is possible.

They are saying that the sound mod will get you banned ONLY if the mod tries to mess with the game's code.  Mods that don't do such a thing, such as ETSM, should not get you banned.  The reason they say to "use them at your own risk" is since you can never know if a sound mod will try to tamper with the game's code until it's too late.

Edited by CM1215
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a sound mod does not mess with gamecode anyway because you just replace the soundfiles. The thing is, every anti cheat programm has to check if the client modified any gamefile. If it doesn't, it basically is a useless anti cheat tool.

I mean what keeps me from modifiyng a sound file by just adding a distinctive noise as a replacement for hostile tank engine sounds? A noise that cleary is recgonizable within all the other battlefield environmental sounds?

 

A proper anti cheat tool will not allow this and so does not EAC usually.

 

cheating is not just having a wallhack and an aimbot. creating an unfair advantage over the enemy also includes manipulating graphics, sounds, .... and EVERY anti cheat tool I know banished this ability out of games.

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My Kids and I installed "For Honor" a couple of days ago. Once WT announced easy anti cheat, I looked t the games list and found "For Honor" present.

 

So I have had Easy Anticheat installed and working.

 

No problems, works fine, did not even notice.

 

I am sure it will be great for War Thunder

 

Unless you are a cheat.:lol2:

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The anti-cheat (EasyAntiCheat) is essential: how to play serenely (for the ranking)  in a realistic battle of tanks when in your team of 16 players, 3 players of your camp are cheats and that there are as many in the opposing team: either 6 cheaters for 32 players!
I'm relying on the current top 16 of the monthly realistic tanks battle ranking (for the position in the team (podium)), as there are currently (at this day) 3 players banned on the top 15 players in this ranking (ie 1 in 5 players!).

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24 minutes ago, Rainbowprincess said:

cheating is not just having a wallhack and an aimbot. creating an unfair advantage over the enemy also includes manipulating graphics, sounds, .... and EVERY anti cheat tool I know banished this ability out of games.

Well EAC can't stop ULQ and PostFx, so that's invalid.

 

My guess is that, so that everything works well, Gaijin may tell EAC to not search the UserSkins, UserMissions, Usersights, sound/mod, and others folders like that unless anything from those folders is tampering with the code, so that everything (Skins, User Missions, etc.) still works.

Edited by CM1215
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1 hour ago, pilusss said:

The anti-cheat (EasyAntiCheat) is essential: how to play serenely (for the ranking)  in a realistic battle of tanks when in your team of 16 players, 3 players of your camp are cheats and that there are as many in the opposing team: either 6 cheaters for 32 players!
I'm relying on the current top 16 of the monthly realistic tanks battle ranking (for the position in the team (podium)), as there are currently (at this day) 3 players banned on the top 15 players in this ranking (ie 1 in 5 players!).

 

So you would say that among the people you go on a bike tour with, about the same percentage is doped as of those doing the Tour de France?

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I would hope EAC is smart enough to know whats a hack+cheat vs that which is just say a graphics setting in AMD or NVIDIA settings, or even reshade.me, otherwise people would be getting flagged all over the place and EAC would be utterly useless. So it needs to be updated and very specific at detecting cheaters, can't handle things like a basic anti-virus checker which flags wrongly all the time. 

 

My guess is EAC looks for any specific hacks in certain memory regions for changes which should not occur, and also detects aim-bot macros of the sorts. I don't know what cheats/hacks exist for warthunder because I've never looked into it. 

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5 minutes ago, The_Riddick said:

I would hope EAC is smart enough to know whats a hack+cheat vs that which is just say a graphics setting in AMD or NVIDIA settings, or even reshade.me, otherwise people would be getting flagged all over the place and EAC would be utterly useless. So it needs to be updated and very specific at detecting cheaters, can't handle things like a basic anti-virus checker which flags wrongly all the time. 

 

ReShade is not a ''approved'' modification. You're account will possibly get flagged for using it.

As per previous conversation, a while ago, it was said to be an illegal modification.

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On 28/08/2019 at 22:59, blackheart1996 said:

Your PC will not have ram leaks from EAC, the BSOD only occurs if your ram is almost full and if your Paging file (enabled by default to be twice your ram size minus 1gb) is almost filled and EAC can not put a file into ram or paging file. (Which is very very super rare)

 

So...

Right now running 1.89 along with discord..

I have 8gb of RAM and when those both are running I got 2.3gb free

Is that enough or not?

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2 minutes ago, TyphoonCro said:

 

So...

Right now running 1.89 along with discord..

I have 8gb of RAM and when those both are running I got 2.3gb free

Is that enough or not?

 

Plenty enough, your page (committed memory under ram via task manager) file will be 16GB of ram unless windows preserved more.

 


 

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1 minute ago, TyphoonCro said:

 

Says 10.7/13.2 GB

So maybe not enough

 

A simple restart may do it, depends on your uptime aswell. My pc hasnt been restarted for few days :lol2:

 

Other than that, i rarely ever seen someone use up 100% ram and 99.99% of committed ram.

Unless you opened up like 5 tabs on chrome ; ) 

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1 minute ago, blackheart1996 said:

 

A simple restart may do it, depends on your uptime aswell. My pc hasnt been restarted for few days :lol2:

 

Other than that, i rarely ever seen someone use up 100% ram and 99.99% of committed ram.

Unless you opened up like 5 tabs on chrome ; ) 

 

I had to move one of RAM modules to different slot because of cooler, so they are in single channel now, don't know if it would make difference

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  • Stona_WT changed the title to My PC restarts when I turn on the anti-cheat
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