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IS-2 No.402


dummakuk
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The new Chinese premium!

 

I think it should get the BR-471D ammo to augment it's premium status, as it's otherwise just a straight copy of the Soviet/Chinese tech tree variant.

 

Mini review

 

The IS-2 is a tank that's hard to learn to play, since you are slow and have a very long reload (27.1 s stock and 20,8 s with an aced crew). It's among the longest in the game, while many of the heavy tanks you will encounter reload almost twice as fast and have the ammo to one shot you from the front. Most of them also beat you in mobility and turret traverse. Due to current match making you will get uptiered most of the time and it's a struggle. Unspaded and with a rookie crew it's teeth grindingly sluggish, to the point that on some maps you may never reach the action. In rare cases you might be able to cap.

Anyway, I like to play it and it's by no means a bad tank. I think it looks badass with it's fat long gun and turret placed toward the front of the chassis. It's what my minds eye see when thinking "tank".

You will one-shot all kinds of adversaries regurarly and bounce shots from many of your weaker opponents, though the M18 is one of your worst enemies, since the are especially mobile and will try to shoot you from the sides. If they catches you off guard and don't appear straight in front of your cannon you are in great danger, since your turret traverse is so slow and they'll just dance around poking you with their fast reloading cannon. The IS-2 mod.1944 has got a 12.7mm DShK machine gun which is helpful against thin armoured foes.

The survivability is very high though, even when you get damaged, and it's a great feeling finally one-shotting your enemy after careful aiming and anxiously waiting for the reload, while hoping not to die in the process. The gun sounds epic. Luckily it's reverse speed and especially it's

reverse acceleration is good, so you can quickly reverse into cover. The gun depression is only -3 degrees and often forces you to expose yourself to be able to aim properly. Forget about the "hull down" play style. This is less of a problem on flat ground, like city maps, but even a simple raised side walk can cause gun depression problems if you're not careful while positioning yourself. The long reload also makes vertical aiming a problem on large maps, since you rarely can "test fire" to adjust your vertical aim without exposing yourself fully, or afford the extra reload cycle time required.

If you choose to play this tank, which I recommend, you will need to spend a lot of time with it. Firstly you will make very little RP and crew XP in the beginning, making the upgrade process ultra lengthy, and secondly it takes time to learn to handle it's quirks and using it's strong points.

Use your best crew for the IS-2. I recommend fully upgrading the gunner's "targeting" skill first, then the driver's "tank driving" skill and the loader's "weapon reloading" skill. You probably should do this with other tanks before you even start to play the IS-2.

While playing other tanks, try to find spots near the spawn that you think is good for the IS-2, and watch how other people play it in general.

 

In the long run I want all IS-2's to have the BR-471D, as I believe they are pretty weak compared to the BR 6.3 and 6.7 tanks they most often encounter. And the IS-2 mod.1944 has to deal with BR 7.3 vehicles.

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  • 3 months later...

Also, I am pretty sure that the model of the IS 2 is not the right model, this means both the IS 2 in the main tech tree and the IS 2 No. 402. By this I mean that China simply did not have IS 2s of this model, and should only have the 1944 mod version. This is due to that this model of IS 2s where only produced during WW2, and production has been ceased after the 1944 mod. China on the other hand bought the IS 2s roughly at November 1950, and therefore meaning that it is really unlikely for the Soviets to still have any early models of the IS 2s. I understand that this will have problems with the Chinese teir 3 line up, and as a Chinese player I do not want this to happen. But I think that changing the IS2 No. 402 will not have a big issue due to that it is a premium and the amount of players that has it, as well as making it much more historically accurate.

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4 hours ago, tiger7742 said:

Also, I am pretty sure that the model of the IS 2 is not the right model, this means both the IS 2 in the main tech tree and the IS 2 No. 402. By this I mean that China simply did not have IS 2s of this model, and should only have the 1944 mod version. This is due to that this model of IS 2s where only produced during WW2, and production has been ceased after the 1944 mod. China on the other hand bought the IS 2s roughly at November 1950, and therefore meaning that it is really unlikely for the Soviets to still have any early models of the IS 2s. I understand that this will have problems with the Chinese teir 3 line up, and as a Chinese player I do not want this to happen. But I think that changing the IS2 No. 402 will not have a big issue due to that it is a premium and the amount of players that has it, as well as making it much more historically accurate.

It looks like there were some at least, but interestingly, some had a DShK mount (far left in the top picture).e1644bb979ccbc15a321566e928220fc.jpg

800px-is-2_in_the_cpla_tank_museum_20131

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Thanks, that is actually pretty cool, I actually went to the Military Museum of the Chinese People's Revolution last summer but sadly did not see any IS 2s, even though this seems to be the warehouse of the Museum. It is very interesting that the Soviets actually still had some of the older versions that could be sold, I guess the DShK on them is a unified configuration.

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4 hours ago, tiger7742 said:

Thanks, that is actually pretty cool, I actually went to the Military Museum of the Chinese People's Revolution last summer but sadly did not see any IS 2s, even though this seems to be the warehouse of the Museum. It is very interesting that the Soviets actually still had some of the older versions that could be sold, I guess the DShK on them is a unified configuration.

I found it interesting too, since I believe the 1944 version with the sloped hull was more common, but with the T-54 and IS-3 coming out in the late 40s, my guess is they gave away their IS-2s to China to supplement their armored force. I am just not sure why the 1943 version is so expensive in the Chinese tree compared to the Soviet one..

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1 hour ago, Shamshael said:

 I am just not sure why the 1943 version is so expensive in the Chinese tree compared to the Soviet one..

Yes, I have noticed this as well, the Chinese IS 2's repair cost is ridiculous, making me not even daring to play it in arcade.

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4 hours ago, tiger7742 said:

Yes, I have noticed this as well, the Chinese IS 2's repair cost is ridiculous, making me not even daring to play it in arcade.

Pretty much! Oh, but hey, at least you have a good SPAAG to use, the Type 65- Oh, wait. It has a 19,000 SL repair cost. That's no problem though, I can use a lower tier SPAAG! Oh...wait.

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  • 3 weeks later...
On 29/04/2020 at 21:15, Shamshael said:

Pretty much! Oh, but hey, at least you have a good SPAAG to use, the Type 65- Oh, wait. It has a 19,000 SL repair cost. That's no problem though, I can use a lower tier SPAAG! Oh...wait.

don't worry it's here now

wait what? You want to play it? Sorry, that's not how the Chinese tech tree works. You will have to wait 30 seconds after firing 40 rounds to reload the ammunition. 

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1 hour ago, GoddePro said:

don't worry it's here now

wait what? You want to play it? Sorry, that's not how the Chinese tech tree works. You will have to wait 30 seconds after firing 40 rounds to reload the ammunition. 

But it's a 1980s vehicle at 3.7 and tier II! Obviously it's overpowered because it fires fast! Never mind the long reload, lack of armor, and complete lack of ammunition! There has never been any cold war vehicles around 3.0 before either! (Please ignore the R3, AMX-13 FL-11, and BTR-152, they are exceptions because I said so.)

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  • 2 weeks later...

I played the ZSD 63 and I don't think it is that bad. In fact I really like the tank, just use it carefully and you will be fine, I managed to get 10 kills in one game, but maybe not OP, because it is a rather situational vehicle, not really fast, and will have to side shoot all the time. From my own experience (In RB), the Americans and British tanks are the hardest to kill, because they have fifty cal and Shermans have sloped armour, in fact I think this tank is less of a threat compared to the R3, which is much smaller, fast, no long reload and can jump into the river to run away (If applicable).

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17 hours ago, tiger7742 said:

I played the ZSD 63 and I don't think it is that bad. In fact I really like the tank, just use it carefully and you will be fine, I managed to get 10 kills in one game, but maybe not OP, because it is a rather situational vehicle, not really fast, and will have to side shoot all the time. From my own experience (In RB), the Americans and British tanks are the hardest to kill, because they have fifty cal and Shermans have sloped armour, in fact I think this tank is less of a threat compared to the R3, which is much smaller, fast, no long reload and can jump into the river to run away (If applicable).

the thing is,

it's not a tank destroyer

it's a SPAA. And it's a damn good SPAA with an incredibly low ammo count

what they should instead do is move it to 4.7 and reduce the reload down to 10-5 seconds. There is no good reason to gimp this just so it can fit into rank II

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On 30/05/2020 at 08:25, GoddePro said:

the thing is,

it's not a tank destroyer

it's a SPAA. And it's a damn good SPAA with an incredibly low ammo count

what they should instead do is move it to 4.7 and reduce the reload down to 10-5 seconds. There is no good reason to gimp this just so it can fit into rank II

true, but will that make 4.7 planes unplayable due to the fast reload?

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2 hours ago, tiger7742 said:

true, but will that make 4.7 planes unplayable due to the fast reload?

5 seconds reload for 40 shells. Not that good when it comes to concentrated firepower. I personally would prefer it to be 6.3, but you know how gaijin is

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