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Client will not launch the game properly


Edit:

 

Sorry mods for creating another thread. I found another user with the same problem as me.

 

 

 

 

 

 

macOS 10.15.4 (19E287)

MacBook Pro (13-inch, 2018, Four Thunderbolt 3 Ports)

2.3 GHz Quad-Core Intel Core i5

16 GB 2133 MHz LPDDR3

Intel Iris Plus Graphics 655 1536 MB

 

  1. I use an eGPU with my MacBook Pro to play games and it's been great. The latest update has cause some errors though. The game keeps launching in low resolution.
    1. Info: The Video Settings were set to Ultralow due to your video card capabilities. This is not normal. I've always been able to play with almost setting at max except the resolution where I keep it at 1440x900 for my 13" display.
  2. I click OK and the loading images before the hanger begins. However, before I can enter the hanger, the game.app (not the client.app) gives a FATAL ERROR;
    1. Failed to compile shader, error Compilation failed:

       

      program_source:58:247: error: cannot reserve 'buffer' resource location at index 8

      kernel void main0(constant MyConstantBuffer& _598 [[buffer(2)]], device g_dt_output& g_dt_output_1 [[buffer(6)]], const device g_h0_input& g_h0_input_1 [[buffer(7)]], const device g_omega_input& g_omega_input_1 [[buffer(8)]], device g_ht_output& g_ht_output_1 [[buffer(8)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]])

                                                                                                                                                                                                                                                            ^

  3. I click OK and the game.app closes.

 

 

 

 

 

Screenshot 2020-05-21 at 10.02.16 PM.png

Screenshot 2020-05-21 at 10.02.39 PM.png

Edited by CheeryPii
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