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BR gaps and horrid airplanes


Caralampio
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I'm at that stage where I'm around 3.3-4.0 in all nationalities. I'm finding it difficult to progress now because of the "BR gaps". What I mean is, there aren't enough vehicles in the tree to form a decent squadron of the next BR. For example, the USA has more than a dozen 4.0 planes. You can flesh out three different squadron without repeating a model. 4.0 is truly the BR for the USA. But then, if you want to keep on climbing, there's only one 4.3 and two 4.7's up the road. Furthermore, one of the 4.7's is situated beyond three planes of greater BR including a 5.7. Illogical. This means that you need to research and purchase those expensive three planes before you can even start researching the 4.7. Even then you won't be able to form a full 4.3 or 4.7 squadron, it will have to be supplemented with lower BR aircraft which might or might not cut it in a higher BR battle. Or wait until you have a lot of higher airplanes researched and jump all the way to 5.0 or 5.3. This is something one has to do all the time, there are such gaps in all nations and BR's. Britain for example has a glaring gap at 3.0 and then again at 4.0. The worst case is Sweden which has a good pool of very decent planes at 4.0 but then there is NOTHING all the way up to the BR 6.7 jets.

I think they should try to juggle the airplanes so they are better distributed all along the BR's and ranks. Ther are some quite good planes that have too low BR's and are OP at their level, and there are some atrocious ones that are too high at a level that they can't really cope with. Which brings me to the point of, why are there relatively few of the decent planes alongside with drools of truly horrid ones? It would have been better to make more models of the more usable planes and distribute them more smoothly along the BR's, and drop or never make so many garbage. For example, there are 6 models of the useless German bombers-converted-to-interceptors (Do-217's, Do 17z, Ju88c). One example at low BR would have been enough. 5 SM-79 Italian bombers. The Sparviero is a decent bomber but do we need 5? And the oldest, most weak model is not at the beginning of the series as would be logical but at the very end. 7 examples of the horrid Me 410. Why? Two would have been more than enough, one with 37 mm cannon and one without, just to see how they were. And don't get me started on those inane and helpless "flying cannons" Ju-87G, Hs-129 B3, P.108A serie 2, Ki-109... it seems it was mostly the Axis that had these bad ideas. They are near to useless, they shouldn't even be in the game. I have used them and even spaded them but theye gave a new meaning to the word grinding. It was painful.

 

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  • 1 month later...

There's a couple of things to consider:

 

Some air forces real life had big gaps in how useful their planes were, whether from their participation in the war, manufacturing base, and so on.

 

A lot of the planes you're complaining about were never intended for plane on plane combat but attacking ground vehicles and are pretty good at that.

 

If you find a good spot in BR, stay there and research planes, but don't deploy them until you have a couple so you don't start out with one high plane among a bunch of low ones.

 

Take time to upgrade planes and your pilots, it makes huge difference in things like reload time or handling high-G turns.

 

Work on strategies and being a better pilot--how to use combat flaps, the right ammo belts, leading  target, but also in surviving.

 

Having a low BR plane in an air force isn't necessarily a liability; having a plane to put in is better than none, and in long matches everyone works down to their weakest planes.

Edited by Kosher_Locust
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