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Unpopular Opinion: "Spawn Camping" is YOUR fault...


Mahrs
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On 01/01/2021 at 05:38, chplawrence said:

Just curious, how far away from the spawn is considered being spawncamping?

If you are above 4000m and within 10km of their spawn when you kill someone you will be labeled a spawncamper...If you kill the same person, who knows you are there, for a 2nd and 3rd time you must be using an aimbot since there is no way you could possibly have shot their 3 bombers down while they flew straight and level at you...

 

On 30/12/2020 at 12:22, Caralampio said:

I firmly disagree with the OP. HIs argument is similar to those that say if a woman is ****, it's her fault for walking alone in the street at night.

This statement just bothers the hell out of me...

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On 31/12/2020 at 03:16, MasterBLB said:

They are given the chance, however they don't pay attention to lesson "pulling nose up close to 90 degrees against an enemy with ~2km altitude advantage just simply does not work". In fact, they don't pay attention to any lessons, just yell when their arses are rightfully kicked, and refuse to learn.

Exactly, I consider spawncampers to be the equivalent of tenured University Professors...We are providing much needed education to the Ace masses, and just like any Professor at a University there are students who dive into the subject and learn and expand their horizons and there are others who don't bother to learn and then complain the Professor was too hard of an educator...

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2 hours ago, PARAMI said:

If you're unimaginative enough to consider furballing in a P47 as the only option when you get run out of spawn, then you're a substandard pilot at best. Campers occupy a tiny portion of the map--you can literally do anything you normally do except engage them on equal or lesser terms near your spawn. Have you considered diving off to the side and sideclimbing to bully them from altitude with headons and BnZ runs, or doing low-altitude energy fighting over the furball? It really isn't the end of the world if you get faced against campers. Chances are, if you ignore them, they'll ignore you (which you can use to your advantage if you want to kill them, or to your benefit if you don't want them to go for you). 

 

If they're your run of the mill crappy pilot, it's doable, but a team with at least bit of a brain will keep stomping hard on anyone going above spawn altitude, and going to the other side of map to avoid their eyes and then climbing to the altitude at which I can try any meaningful attack would take most of the match. So I'm stuck doing shallow angle slashing attacks through furball and other targets of opportunity.

 

Neither my fault nor fair, yet common scenario.

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11 hours ago, HochgeborenKlown said:

Exactly, I consider spawncampers to be the equivalent of tenured University Professors...We are providing much needed education to the Ace masses, and just like any Professor at a University there are students who dive into the subject and learn and expand their horizons and there are others who don't bother to learn and then complain the Professor was too hard of an educator...

 

Or maybe , just maybe this is a ducking arcade video game and not some Adolf Galland air combat university lecture in live action form?  

 

 

Edited by FailBoatCaptain
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On 11/12/2020 at 03:22, Mahrs said:

...and you deserve it.

 

 


I disagree.
IMO It's on Gaijin. 

If we had 3 possible spaws to choose from, or the ability to choose the point of entry to a map edge

Spoiler

Both, and other solutions have been repeatedly suggested to gaijin - but so far... crickets. But hey, we got a battle pass instead. Yay!

, the issue woul be pretty much fixed.
At least to the point where it WOULD be the spawners fault, for not assessing the situation and choose spawn and action accordingly.

Right now, if you spawn, does everything right, but get shot down, and the enemy has (skilled) spawncampers, your game is effectively over after a single spawn - the rest would just be bleeding SL's and feeding the enemy team.

That's the issue.

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22 hours ago, FailBoatCaptain said:

 

Or maybe , just maybe this is a ducking arcade video game and not some Adolf Galland air combat university lecture in live action form?  

 

 

Nah, people who I kill in bombers who know I am up there and respawn 3,4,5 times and just fly straight at me need education...Fighters who see me up high and try to zoom climb to me while I am just circling and eating pizza and get killed only to repeat the same thing over and over need to be educated...

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The game is old and the topic is going on for atleast decade + so Gaijin never will fix it any way the company cant fix simple bugs and the QQ balance is silver lion and up br , repair cost and less reward multiplayers so obviusly they will not fix it and Yes they support this its obvius if you have 1 person doing 40 kills from spawn camping just GG to him abusing idiotic mehanic created from the company so making unplayable the game for others just quit the game and play next battle obvius adventage from the other team just do it i start do it me self i dont care about stats any way if you see ppl with 600 battle and 7k kills in BFs think how much they abuse it and they got rewardet for it the one that loose is the players quiting from the game so OK have atleast 4 clans that do it i will not name it but you can see them for your self.

 

Fix is simple put respawn far back on map not near to airfield put down there AAA with 500 % dmg range up 10km around 2 km no one will respawn camp simple start bombers will have chance to go up or down with support from AAA but is too hard to implement simple stuff.

 

In they say its your fault not killing them before they go to your respawn its just pure stupidity to say this stuff if you have so unbalance planes and vehicles in this game.

 

its fun respawn killing posible for the one that doing the killing and make the game miserable for others but the reward is huge for them so they will not stop.

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  • 3 weeks later...

Well, I can honestly say lately spawncampers haven't been much of a problem for me.  I still see what I'd call "spawncamper lite" where someone gets close to the spawn and downs 2-3 planes then gets zapped and next plane is back in the furball.  The ones that were always a problem--15+ kills on one plane as a low score and zooming in as soon you appear are mostly gone now, and it's been awhile since I've seen one of the regular camper squadrons, to which I can say good riddance.  Doesn't mean the very next game I play won't have a 109 G2 swooping in on top of me, but as I've been playing more hyper props and jets it's been a more enjoyable show.  My only complaints the uptiering in matchmaking, like flying a 6.3 team and 3/4 of the other side are flying F-89's, but eh, such is life.

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