Caralampio 90 Report post Posted July 16, 2021 The recent change placing the spawns way back in the map, sometimes even behind the airbase is a terrible idea. Most of the game is spent just flying from the spawn to where the activity is. Sometimes the spawn altitude also seems to be lower than before. Aside from the total tedium, it makes it very hard to fulfill tasks requiring activity %. 1 Share this post Link to post Share on other sites More sharing options...
Lexing_ 241 Report post Posted July 18, 2021 On 16/07/2021 at 15:38, Caralampio said: The recent change placing the spawns way back in the map, sometimes even behind the airbase is a terrible idea. Most of the game is spent just flying from the spawn to where the activity is. Sometimes the spawn altitude also seems to be lower than before. Aside from the total tedium, it makes it very hard to fulfill tasks requiring activity %. The way I see it, this is a change for the better. IF you don't die, you are rewarded with more people to kill, and if you die, you are punished by having a lower activity percentage and having less chances to get kills. Share this post Link to post Share on other sites More sharing options...
Caralampio 90 Report post Posted July 20, 2021 Yeah well, not dying in this game is something very hard to guarantee, because the enemies are doing the best to kill you, it is more typical even if you have skill and luck to get a kill or two or three and then someone gets you. As it is, it takes you 1-2 minutes to get to the battle, then say 10-15 seconds to get killed (more if you're lucky, this luck consisting in not drawing too much attention) which is very bad for the activity %. But never mind tasks or activity %, flying so long from the spawn to the battle dong nothing is simply boring. Share this post Link to post Share on other sites More sharing options...
blastedryan 967 Report post Posted July 20, 2021 The point is to use that time to move into a better position to not die. 1 Share this post Link to post Share on other sites More sharing options...
Lexing_ 241 Report post Posted July 23, 2021 On 19/07/2021 at 19:19, Caralampio said: Yeah well, not dying in this game is something very hard to guarantee, because the enemies are doing the best to kill you, it is more typical even if you have skill and luck to get a kill or two or three and then someone gets you. As it is, it takes you 1-2 minutes to get to the battle, then say 10-15 seconds to get killed (more if you're lucky, this luck consisting in not drawing too much attention) which is very bad for the activity %. But never mind tasks or activity %, flying so long from the spawn to the battle dong nothing is simply boring. It's very hard to get killed in this game if you position yourself correctly Share this post Link to post Share on other sites More sharing options...
anyuser 5,136 Report post Posted July 24, 2021 On 17/07/2021 at 00:38, Caralampio said: The recent change placing the spawns way back in the map, sometimes even behind the airbase is a terrible idea. Most of the game is spent just flying from the spawn to where the activity is. Sometimes the spawn altitude also seems to be lower than before. Aside from the total tedium, it makes it very hard to fulfill tasks requiring activity %. Ehm, spawnpoints are set further back on maps depending on the BR that is played on a map. If you are in Jetrange maps can use further back spawnpoints and airfields. They don't do so for lower BR matches... Share this post Link to post Share on other sites More sharing options...