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Improved and user-friendly naval fire control system and HUD


kkang2828
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Would you like to see this suggestion implemented?  

117 members have voted

  1. 1. Would you like to see this suggestion implemented?

    • Yes. I love it and it needs to be implemented ASAP.
      101
    • No. I'm fine with the current naval FCS and HUD.
      11
    • I have a better idea that should be implemented instead(say in comments below).
      5


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@CokeSpray @leroyonly @ItssLuBu  When is this going to be passed for consideration? It’s more than 2 years old, and has a ton of support. What else does it need? Please.

Edited by kkang2828
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21 hours ago, Renamed25930 said:

Don't be too pushy. All you can do is wait. Annoying moderators won't get you anywhere ever, trust me.

 

Yeah I know, but my temper is starting to take hold of me :(

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Controls right now are by far the biggest issue with the naval mode and the biggest turn-off for a new players. Game mode is fine, mechanics are fine, the "black holes" in the BRs are nowhere remotely as bad as in the air, the key issue with the mode right now are horrible controls. And I say that as a naval main who easily gets a positive K:D in pretty much every game I play.

Any and every rework that makes aiming easier for the new players is MOST welcome, I want new player experience to be buttery smooth, I want people to enjoy both: Arcade and Realistic modes. Current controls make it this initial hop really difficult to overcome.

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  • 2 weeks later...

Guess this isn't getting passed this month as well... maybe if I repost the whole thing the mods would notice?

Edited by kkang2828
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  • 4 weeks later...

@CokeSpray @leroyonly @ItssLuBu  When is this going to be passed for consideration? It’s more than 2 years old, and has a ton of support. What else does it need? Please.

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Just now, FurrGotten said:

UI actually is a big stopping point for me in Naval, would definatly like to see this ingame.

 

Thanks for the support!

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  • 4 weeks later...

Bump this thread. Dear developers, I can't tell you there is rarely a day that I don't hate on the new fire control system. 

 

I am yet to read kkang2828's original post that started this thread, but please do realize the current FCS is a step back compared to what we had. 

 

I have lots of games in Naval, I think I started with Naval Beta test, I am not just passing by. Please, do improve on the FCS especially with the rumored upcoming French fleet release.

 

This system now, even tho playable and all is garbage. And I mean it in a supportive way.

Edited by SkySo1dier
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3 hours ago, SkySo1dier said:

Bump this thread. Dear developers, I can't tell you there is rarely a day that I don't hate on the new fire control system. 

 

I am yet to read kkang2828's original post that started this thread, but please do realize the current FCS is a step back compared to what we had. 

 

I have lots of games in Naval, I think I started with Naval Beta test, I am not just passing by. Please, do improve on the FCS especially with the rumored upcoming French fleet release.

 

This system now, even tho playable and all is garbage. And I mean it in a supportive way.

 

Thank you for the support. As you will know when you read my full post, I consider the current system as more of a sidegrade than a straight downgrade compared to the previous one. But I mean it in that both were unsatisfactory at best, and my suggestion is designed to fix issues from both systems.

 

I have been constantly trying to gain the attention of the moderators, but have failed so far. I plan to get a Russian friend to translate this into Russian and post it over on the RU forums, in the hope it will get noticed there. I will be sure to post a link to that here once it's done.

Edited by kkang2828
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