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(2.15.1.55) AMX-50 'Foch' Incorrect Gunner and Commander Sight Magnification


# Game version

My game version: (2.15.1.55)

 

# Description

The Auto-Canon de 120, known colloquially as AMX-50 'Foch', has incorrectly modelled gunner and commander sight magnification values.

 

As it is currently modeled:

Spoiler

unknown.png

 

unknown.png

 

As we can see, the sights are currently modeled as such:

Gunner: 1.9x/40° - 3.5x/21°

Commander: 4.0x/19° - 10x/7°

 

Unfortunately, these values are not correct.

 

If we look at the Auto-Canon de 120 blueprints, for the gunner's sight:

Spoiler

Auto-Canon de 120 Avant-Projet (Pre-Project Design):

unknown.png

 

Quote

1 Périscope-lunette grossissement: 6x conjugué avec déplacement du canon

1 Periscope-sight magnification: 6x mated with displacement of the barrel

 

Canon d'Appui de 120 (This was briefly renamed in 1947, but was soon returned to 'Auto-Canon de 120'):

unknown.png

 

Quote

1 Lunette périscopique conjuguée avec les déplacements du canon permettant tir direct et indirect - Correcteur de visée

1 Periscopic sight paired with the movements of the barrel allowing direct and indirect fire - Aiming corrector

 

 

As we can see, the gunner's sight was 6x, not 3.5x.

 

Onto the commander's sight:

Spoiler

unknown.png

 

unknown.png

 

unknown.png

 

unknown.png

 

Quote

L'oculaire gauche peut servir de viseur, champ 32°, grossissement 1,6x

The left eyepiece can be used as a viewfinder, field 32°, magnification 1.6x

 

 

As we can also see, the commander's sight is supposed to be 1.6x/32° - 16x/3°15, not 4.0x/19° - 10x/7°

 

 

If corrected, Auto-Canon de 120 would have 6x gunner's mag (and whichever FoV and low range mag the devs choose, as they weren't specified) and 1.6x/32° - 16x/3°15 commander's sight mag.

 

 

# Steps to reproduce the issue

  1. Inspect in-game sight values

  2. Compare to historical values

 

# Affected vehicles

  • Auto-Canon de 120 (AMX-50 'Foch')

 

# Files

You must attach these files:

  • Spoiler

    unknown.png

     

    unknown.png

     

# Sources

Sources should comply with the requirements.

  1. Auto-Canon de 120 Avant-Projet Blueprint (This was necessary to show gunner sight mag, as it wasn't shown on later blueprint. And to also show the sights didn't change throughout the project, except for vert limit)

    1. Broutin, 12-2-1946

    2. Spoiler

      JAyRZ.png

       

    3. Spoiler

      unknown.png

       

      unknown.png

       

      unknown.png

       

  2. Canon d'Appui de 120 Blueprint (Temporary rename, but it is most certainly the same vehicle as Auto-Canon de 120)

    1. Heissler, 12-Dec?-1947

    2. Spoiler

      8j6pvK7.png

       

    3. Spoiler

      unknown.png

       

      unknown.png

       

      unknown.png

  3. Auto-Canon de 120 Prototype Blueprint (to show it returned to this name by 1950 1949, see Source 5)
    1. Eigle, 13-4-1950
    2. Spoiler

      jhuzI.png

  4. Auto-Canon de 120 Technical Sheet (to just reaffirm the proper name)
    1. Balazun, 20-4-50
    2. Spoiler

      AM-JKLXCoObaa73Lr26oQO4GyeepPJTqMZVLhMf0

       

      AM-JKLUzECYHLS2H340kEjeOhSZIO74kBORWHukP

      Thx @Colasix

  5. Auto-Canon de 120 3-View Profile Sheet (Added for clarification/elaboration of source 3)
    1. Eigle, 3-11-49
    2. Spoiler

      unknown.png

       

Edited by LeGrandSarrazin
Additional Source
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  • Technical Moderator

Hello! 


Thank you for your interest and help improving the game.

 

Your information has been forwarded to the Developers for their consideration.

 

If there is anything further regarding this report a Technical Moderator will contact you.

 

Thank you again for your support.

 

Kind Regards, _David_Bowie_

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