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ZTZ99A - Update "Danger Zone"


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1 hour ago, __RemiliaScarlet said:

Currently the dev server's ZTZ 99a has non-functioning armor, I've heard similar complaints about the M1A1 AIM, so it could very well just be dev server jank.

well it is actually quite normal to see non-functioning on the first dev, since some vehicles arent as finished as other. 

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22 hours ago, IQuitAfter1Death said:

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This is from the dev server. It's easy to kill the crew. Shoot the optics on the right and it's a headshot to the gunner. Shoot the unarmoured area around the mantlet area, the commander and gunner is sitting directly behind it.. Compared to ZTZ99, this is not the case. Both crew are completely behind the turret armour. Gunner's head is not sticking out.

Was there smth about the 99A's ammo/ammo compartment that prevents or decreases the chances of an ammunition explosion, or did I just make that up?

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Just now, tiger7742 said:

Was there smth about the 99A's ammo/ammo compartment that prevents or decreases the chances of an ammunition explosion, or did I just make that up?

i guess that's something reminiscent to the T-90M's feature of ammo rack being sealed to protect from cookoff caused by fragmentation, in which case, only direct hits to the ammo carousel can cause cookoff in such.

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16 minutes ago, VeNoMxBR said:

Any1 wanna bet 99A will be a worst copy and paste from 99-II and 99-III?

 

:/

Nope, not if Gaijin implements the chonky boi correctly, a roughly -32km/h reverse is a important milestone for the Chinese tt

 

25 minutes ago, tiger7742 said:

Was there smth about the 99A's ammo/ammo compartment that prevents or decreases the chances of an ammunition explosion, or did I just make that up?

23 minutes ago, NAYEONnaise said:

i guess that's something reminiscent to the T-90M's feature of ammo rack being sealed to protect from cookoff caused by fragmentation, in which case, only direct hits to the ammo carousel can cause cookoff in such.

I found where I got this information from. I translated a chinese source provided by @PLA19270801 on the original 99A suggestion thread, and there was something about this; quote “Based on reliable public sources (Chief designer of the ZTZ 99A Mao ming's public class), the charge/propellant of the shells fired by the ZTZ99A uses a formula based off flame retardant, meaning that even if a round hits the ammunition it wouldn't trigger a ammunition load explosion.”

 

The original suggestion thread is here, the specific post I made is on page four.

Edited by tiger7742
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4 minutes ago, tiger7742 said:

I found where I got this information from. I did a translation of a chinese source provided by @PLA19270801 on the original 99A suggestion thread, and there was something about this; quote “Based on reliable public sources (Chief designer of the ZTZ 99A Mao ming's public class), the charge/propellant of the shells fired by the ZTZ99A uses a formula based off flame retardant, meaning that even if a round hits the ammunition it wouldn't trigger a ammunition load explosion.”

 

The original suggestion thread is here, the specific post I made was on page four.

Interesting mechanic, actually, even better than what I stated about the T-90M. looking forward for its implementation!

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1 minute ago, NAYEONnaise said:

Interesting mechanic, actually, even better than what I stated about the T-90M. looking forward for its implementation!

would be cool to see it implemented, however I have doubts if gaijin is aware this mechanic. If not more information will be needed in order to create a historical report.

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16 minutes ago, VeNoMxBR said:

Any1 wanna bet 99A will be a worst copy and paste from 99-II and 99-III?

 

:/

dont they dare do it, if they don't want to face another mass uprising from the Chinese community in these forums

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4 minutes ago, NAYEONnaise said:

dont they dare do it, if they don't want to face another mass uprising from the Chinese community in these forums

 

I hope they don't. But after the japanese Type-10, I don't believe in Gaijin anymore.

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Just now, VeNoMxBR said:

 

I hope they don't. But after the japanese Type-10, I don't believe in Gaijin anymore.

forgive me for my ignorance, but the Type 10 is wrong in terms of armor protection (hull is literally glass) right? as well as parts of the turret are lol-pennable. are there anything else? gosh this makes me really anxious

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1 minute ago, __RemiliaScarlet said:

This is correct, which is why it's probably worth waiting for the final product before claims of brokenness.

fair point, but remembering what happened to certain chinese vehicles in the past, particularly under the authority of the biased ex-consultant (which we fear, can still have traces of his influence in GJ until now), its valid that us Chinese mains still have that paranoia...

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9 minutes ago, NAYEONnaise said:

fair point, but remembering what happened to certain chinese vehicles in the past, particularly under the authority of the biased ex-consultant (which we fear, can still have traces of his influence in GJ until now), its valid that us Chinese mains still have that paranoia...

 

It's also worth considering that the ZTZ 99II,III, Leclercs, Abrams tanks, Challenger 2s, Leopard 2s, and the Type 10, PUMA ifv, and Merkava Mk.3m, and even the Ariete tanks also have underperforming armor and protection characteristics compared to reality in several areas, so it wouldn't be unreasonable to expect the ZTZ 99a to be artificially nerfed in some manner upon release as well, but that could just be chalked up to Gaijin doing Gaijin things as opposed to the recent Chinese community controversy.

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21 minutes ago, NAYEONnaise said:

forgive me for my ignorance, but the Type 10 is wrong in terms of armor protection (hull is literally glass) right? as well as parts of the turret are lol-pennable. are there anything else? gosh this makes me really anxious

 

Nope. They took months after type 10 was released to correct many flaws. Just to name a few:
- They used the same model as type 90, only different skin.
- Mobility was terrible, and it should be good. (Spaded sometimes felt worse than Maus).

- Model problems. Turret cheeks, for example, should be rly good. They were easily penned. Suspension and tracks also modeled wrong.

 

There is a whole topic only about the problems with type 10.

 

I only hope Gaijin don't make the same mistake with 99A. China need more vehicles. But we need them well modeled and functional.

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44 minutes ago, __RemiliaScarlet said:

 

It's also worth considering that the ZTZ 99II,III, Leclercs, Abrams tanks, Challenger 2s, Leopard 2s, and the Type 10, PUMA ifv, and Merkava Mk.3m, and even the Ariete tanks also have underperforming armor and protection characteristics compared to reality in several areas, so it wouldn't be unreasonable to expect the ZTZ 99a to be artificially nerfed in some manner upon release as well, but that could just be chalked up to Gaijin doing Gaijin things as opposed to the recent Chinese community controversy.

for gaijin things, ZTZ99A might be artificially nerfed to the point that the turret cheeks can't resist Kornets or Vikhr for example.

 

for the chinese community controversy thingy, the ZTZ99A can literally have -4kph reverse same as of that of the 99-III, because consultant claimed that ZTZ99A is just a bigger T-72.

 

butchering stuff in different ways, imo.

Edited by NAYEONnaise
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39 minutes ago, NAYEONnaise said:

ZTZ99A might be artificially nerfed to the point that the turret cheeks can't resist Kornets or Vikhr for example

 

To be fair, according to Gaijin Kornets and Vikhrs can defeat a meter and some change of depleted Uranium armor with decent grade ERA to boot (and somehow can't defeat a tree), so I can't imagine even the most well armored vehicle with appropriate stats would handle those. As for the T-72 reverse speed issue, expect it resolved in 2 years of bug reports through their dedicated bug reporting forum thing.

Edited by __RemiliaScarlet
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I made a bug report about it on the Gaijin Community and it was passed to developers! https://community.gaijin.net/issues/p/warthunder/i/ffZNhiQBSCq0

4 hours ago, VeNoMxBR said:

Any1 wanna bet 99A will be a worst copy and paste from 99-II and 99-III?

 

:/

No, BVVD mentioned that it won’t have the same stats as the regular 99 because it would receive a new round and it’s reverse speed would be changed. Maybe other things stop such as gun depression, or extra armor to protect the breach. Also 99A already received a new round which is the DTC10-125 APFSDS and it’s already in the dev server, but the values aren’t don’t yet. 

Edited by CakeJuniorMan
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3 hours ago, VeNoMxBR said:

 

Nope. They took months after type 10 was released to correct many flaws. Just to name a few:
- They used the same model as type 90, only different skin.
- Mobility was terrible, and it should be good. (Spaded sometimes felt worse than Maus).

- Model problems. Turret cheeks, for example, should be rly good. They were easily penned. Suspension and tracks also modeled wrong.

 

There is a whole topic only about the problems with type 10.

 

I only hope Gaijin don't make the same mistake with 99A. China need more vehicles. But we need them well modeled and functional.

Also the steering too because when Gaijin introduced the Type 10, it was steering like a bus. Yes, hopefully they don’t do the same mistake as the 99A. 

Edited by CakeJuniorMan
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15 minutes ago, CakeJuniorMan said:

I made a bug report about it on the Gaijin Community and it was passed to developers! https://community.gaijin.net/issues/p/warthunder/i/ffZNhiQBSCq0

No, BVVD mentioned that it won’t have the same stats as the regular 99 because it would receive a new round and it’s reverse speed would be changed. Maybe other things stop such as gun depression, or extra armor to protect the breach. Also 99A already received a new round which is the DTC10-125 APFSDS and it’s already in the dev server, but the values aren’t don’t yet. 

Thanks for making the bug report.

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19 minutes ago, IQuitAfter1Death said:

Thanks for making the bug report.

Your welcome! But I apologize I had to use your screenshots because I didn’t downloaded the dev server and I don’t really want to because it’s gonna take a long time for me to do that. So I am sorry about if this is copyright. 

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It looks like they added DTC10-125 for the 99A in the latest dev server. It currently has the same stats as DTW-125, because it's a dev server, subject to change, and so on.
 

1962587518_shot2022_05_3017_47_04.jpg.5c

Edited by OddPhenomena
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11 hours ago, tiger7742 said:

Nope, not if Gaijin implements the chonky boi correctly, a roughly -32km/h reverse is a important milestone for the Chinese tt

 

I found where I got this information from. I translated a chinese source provided by @PLA19270801 on the original 99A suggestion thread, and there was something about this; quote “Based on reliable public sources (Chief designer of the ZTZ 99A Mao ming's public class), the charge/propellant of the shells fired by the ZTZ99A uses a formula based off flame retardant, meaning that even if a round hits the ammunition it wouldn't trigger a ammunition load explosion.”

 

The original suggestion thread is here, the specific post I made is on page four.

Do you have any images or sources of the "reliable public sources" for the charge/propellant claims? I looked over your post and didn't see anything besides "it's a reliable public source from mao ming's classes!" In order to get this "flame retardant, low cook off chance ammunition" bug reported you will need more information than that.

 

If you can provide those with translation I'll bug report it as soon as the dev server opens again so we can make sure the tank includes this as a feature on launch.

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Anyone knows if these infos have changed from the video date (May 28th) until now?

 

Because so far, it seems very similar to the current versions of ZTZ-99, just with more protection. No new shells.

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1 minute ago, VeNoMxBR said:

 

 

Anyone knows if these infos have changed from the video date (May 28th) until now?

 

Because so far, it seems very similar to the current versions of ZTZ-99, just with more protection. No new shells.

 

received 3 panels of ERA that were missing and DTC10-125 added to modules but uses the same stats as DTW-125

 

I'm just as impatient for changes but I'm not expecting anything substantial until 2nd Dev server iteration.

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