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ZTZ99A - Update "Danger Zone"


llSolitairell@psn
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The size dimensions for the ZTZ99A are way too big, making the LFP a very easy weak point. I recall someone posting this as a bug report on the dev server forum section, but it got deleted? Is Gaijin going to leave it oversized?

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7 minutes ago, VeNoMxBR said:

 

Great news. Let's hope they fix the new APFSDS shell as well.

 

I hope so too. 

18 minutes ago, Eustruria said:

The size dimensions for the ZTZ99A are way too big, making the LFP a very easy weak point. I recall someone posting this as a bug report on the dev server forum section, but it got deleted? Is Gaijin going to leave it oversized?

I am a little concerned that when the 99A comes into the live server, the big mantlet will be a really big issue, since there is no armor at all protecting it. 

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It's been a number of patches since the hull inclination problem was first reported, and it appears that it still exists. Not only does it make the 99A look silly, but it also artificially enlarges its LFP and restricts its gun depression.

 

I know I've mentioned being optimistic about the 99A's implementation, but I've also heard horror stories about how visual model inaccuracies can take ages to fix. How likely is it that the devs address this issue before the update drops?

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Edited by jet_17_49
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3 hours ago, CakeJuniorMan said:

The 99A got a new Tandem Warhead ATGM And a new Proxy Fuse Shell!  IMG_1825.jpg.6fee18be49aee62c7a6708cf2dd

That's cool but it adds too many modification to research. 125-1 should be out and DTW-125 should replace it as tier 1 mod iny my opinion.

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Anyone here think the elevation speed and 13 degree max elevation are wrong? I found a picture hat shows the 99A's gun elevated. It looks like it can go up more than 13 degrees. Also can anyone tell how fast the gun is elevating from this video? It looks more than 5.5 degrees/ sec. 

ZTZ99a.jpg.33a14acacb4ab0835cb906a25007a

 

Edited by Vassau
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In all seriousness, shouldn't Gaijin be able to accept bug reports containing two or three separate videos from different sources, so certain characteristics can be proven without concerns of being doctored/manipulated? There should be a way to prove these things, because not all features, including visually/audibly obvious ones, have declassified, accurate, and publicized text sources to prove such. Why is video evidence not accepted even with no trace of manipulation, when text sources also have the chance to be inaccurate/misleading?

 

Edited by NAYEONnaise
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39 minutes ago, NAYEONnaise said:

In all seriousness, shouldn't Gaijin be able to accept bug reports containing two or three separate videos from different sources, so certain characteristics can be proven without concerns of being doctored/manipulated? There should be a way to prove these things, because not all features, including visually/audibly obvious ones, don't have declassified, accurate, and publicized text sources to prove such. Why is video evidence not accepted even with no trace of manipulation, when text sources also have the chance to be inaccurate/misleading?

 

 

At this point the main answer I could think of would be the fact that there are so many vehicles from a host of different nations that desperately need fixes and historical values for their existing armaments, let alone adding extra historical armaments that it would be a herculean task to fix all of them.

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On 08/06/2022 at 21:36, NAYEONnaise said:

In all seriousness, shouldn't Gaijin be able to accept bug reports containing two or three separate videos from different sources, so certain characteristics can be proven without concerns of being doctored/manipulated? There should be a way to prove these things, because not all features, including visually/audibly obvious ones, don't have declassified, accurate, and publicized text sources to prove such. Why is video evidence not accepted even with no trace of manipulation, when text sources also have the chance to be inaccurate/misleading?

 

I agree, especially when war thunder introduces more and more modern vehicles. Eventually maybe the most modern vehicles will all actually be worse than the ones from the 90s or early 2000s as gaijin will just slap placeholder values on said vehicles as its documents or written informations are still classified.

 

It is simply unrealistic and unfair to expect detailed information on these vehicles, as most of them are still classified, not to mention that the situation would be different for every country, with the ones with relatively strict information policies suffering the most.

Edited by tiger7742
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8 hours ago, Vassau said:

Anyone here think the elevation speed and 13 degree max elevation are wrong? I found a picture hat shows the 99A's gun elevated. It looks like it can go up more than 13 degrees. Also can anyone tell how fast the gun is elevating from this video? It looks more than 5.5 degrees/ sec. 

ZTZ99a.jpg.33a14acacb4ab0835cb906a25007a

 

I already looked at this. Take a look

Definitely faster than 5.5 deg/sec. I came up with 7.3°/sec (nowhere near as fast as other 11.0 MBT) from my estimate but as I said, I think it's not moving at full speed though.

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I have a feeling ZTZ99A might move down BR from 11.0 to 10.7. This tank will be the fastest modern MBT in the game once the update drops, clocking in at speed of 75km/h with 27.7hp/tonne ratio. However due to the gun handling (6°/sec vertical speed, 30°/sec turret rotation speed and -5°/+13° gun depression & elevation at Ace Crew), 7.1 reload rate, spotty armour/crew placement and lack of good support vehicles (heli, CAS, SPAA at 11.0) compared to USSR/Germany/USA. Players probably might not do well in this tank and players might get discourage to grind China due to this thus lowering its win rate etc.. This will then make Gaijin lower its BR in the coming months because Gaijin implements BR based on statistics. What do you think?

Edited by IQuitAfter1Death
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1 hour ago, IQuitAfter1Death said:

I have a feeling ZTZ99A might move down BR from 11.0 to 10.7. This tank will be the fastest modern MBT in the game once the update drops, clocking in at speed of 75km/h with 27.7hp/tonne ratio. However due to the gun handling (6°/sec vertical speed, 30°/sec turret rotation speed and -5°/+13° gun depression & elevation at Ace Crew), 7.1 reload rate, spotty armour/crew placement and lack of good support vehicles (heli, CAS, SPAA at 11.0) compared to USSR/Germany/USA. Players probably might not do well in this tank and players might get discourage to grind China due to this thus lowering its win rate etc.. This will then make Gaijin lower its BR in the coming months because Gaijin implements BR based on statistics. What do you think?

 

The 99A along with the Russian top tier steam roller are going to be smashing teams of level 10 wallet warriors in Premium Leopard 2A4s and M1A1 AIMs that will leave the game after 1 death.

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1 hour ago, llSolitairell@psn said:

 

The 99A along with the Russian top tier steam roller are going to be smashing teams of level 10 wallet warriors in Premium Leopard 2A4s and M1A1 AIMs that will leave the game after 1 death.

Pretty much;))

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4 hours ago, llSolitairell@psn said:

 

The 99A along with the Russian top tier steam roller are going to be smashing teams of level 10 wallet warriors in Premium Leopard 2A4s and M1A1 AIMs that will leave the game after 1 death.

well, i have been longing to be seeing USSR+China vs. the world in high and top tiers once again. It's often USA and Russia vs everyone else, which is unrealistic (two PEAK RIVAL tank doctrines on the same side), and doesn't feel meta. Plus Chinese tanks fighting USSR ones, especially in post-cold war era (9.7 and higher) doesn't seem right...

Edited by NAYEONnaise
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18 hours ago, IQuitAfter1Death said:

I have a feeling ZTZ99A might move down BR from 11.0 to 10.7. This tank will be the fastest modern MBT in the game once the update drops, clocking in at speed of 75km/h with 27.7hp/tonne ratio. However due to the gun handling (6°/sec vertical speed, 30°/sec turret rotation speed and -5°/+13° gun depression & elevation at Ace Crew), 7.1 reload rate, spotty armour/crew placement and lack of good support vehicles (heli, CAS, SPAA at 11.0) compared to USSR/Germany/USA. Players probably might not do well in this tank and players might get discourage to grind China due to this thus lowering its win rate etc.. This will then make Gaijin lower its BR in the coming months because Gaijin implements BR based on statistics. What do you think?

I think it should at least do well enough not to receive a BR decrease. What we have here is somewhat akin to a T-72B3 m,2011 if it had NATO levels of mobility and a few minor-ish differences here and there. I think that alone should make it do well to some extent. The 30/6 stabilizer (might become 40/20 if someone can find proof that the 99A shares stabilizers with the VT4) and 7.1s reload aren't the greatest but they are by no means unworkable with if you've already accustomed to using Eastern Bloc tanks, which you should be if you've already made it all the way down to the 99A.

 

The question for me is will the unremarkable stabilizer, boom basket autoloader and enlarged unarmored spots tie the 99A down to a position of mediocrity, or will it be able to stomp on everyone else and bring into existence of the 1st Chinese branch of the "Eastern Bloc tank OP pls nerf" 24/7 circlejerk thread simply by virtue of simultaneously having the frontal hull protection of a T-72B3 and the mobility of an M1?

Edited by jet_17_49
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6 hours ago, llSolitairell@psn said:

 

The 99A along with the Russian top tier steam roller are going to be smashing teams of level 10 wallet warriors in Premium Leopard 2A4s and M1A1 AIMs that will leave the game after 1 death.

99A's pretty easy to kill, so I highly doubt it will "roll over" something.

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1 hour ago, lmperator said:

99A's pretty easy to kill, so I highly doubt it will "roll over" something.

It will definitely roll over those level 10 players in their new Leopard 2A4 premiums and M1A1 AIMs. Half of these people probably don't even know it's weakspots. 

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2 minutes ago, __Renzo__ said:

It will definitely roll over those level 10 players in their new Leopard 2A4 premiums and M1A1 AIMs. Half of these people probably don't even know it's weakspots. 

to "roll" on tanks 10.0 (+ 10.7) is not a very great achievement, after all

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6 minutes ago, lmperator said:

to "roll" on tanks 10.0 (+ 10.7) is not a very great achievement, after all

No but it will keep it's statistics high enough to not be moved down from BR 11.0.

Also it's not a russian tank, so the higher statistics might even mean an increase in repair cost. 

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6 hours ago, lmperator said:

99A's pretty easy to kill, so I highly doubt it will "roll over" something.

 

The majority of top tier tanks are easy to kill.

 

4 hours ago, __Renzo__ said:

No but it will keep it's statistics high enough to not be moved down from BR 11.0.

Also it's not a russian tank, so the higher statistics might even mean an increase in repair cost. 

 

^^^

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38 minutes ago, llSolitairell@psn said:

The majority of top tier tanks are easy to kill.

Yes, however, it will have no effect on the fact that 99A will "roll over" something.

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3 hours ago, llSolitairell@psn said:

 

The majority of top tier tanks are easy to kill.

 

Yes. But both ZTZ-99-II and 99-III can surive shots, if you are hull-down. The turret is quite good.

 

99A should, at least, maintain this characteristic. But it seems the turret is worse than the previous versions :/

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