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A10-A CCRP Problem


I watched tutorials and read guides regarding the use of CCRP. I select "Activate Target Point" while pointing where I want dumb bombs to hit. Instead of seeing a red box, with a line indicating when to drop bombs all it does is create a green circle over where I selected.

 

I need to use CCRP on the A10-A because, its not a dive bomber. To use the CCIP bombsight in cockpit on sim which is only mode I play, requires me to be almost vertical dive just to see the bombsight. Most of the time either get shot down by AA or I miss target trying to guess where bombsight should be in cockpit since I can't see it from a normal dive. Yes' I do use airbrake and set throttle to zero when using CCIP, but as I said has to be an almost vertical dive just to see the bomb reticle.

 

This is why I'm trying to get CCRP to work on A10-A so I can shallow dive bomb

 

No I don't want to use guided munitions since I am not skilled enough to hit ground targets like tanks except bases and airfields. I get shot down by AA before I can even see it.

 

This is why I want CCRP to work. I want to activate target point and a red box to appear like in the videos then hold to release bombs when line matches the box. Since CCIP in A10-A is bad. I only want to hit bases for now.

 

Also the switch mission bombing target does not work either. I scroll through 16 or so and none of them show anything on the map or on the cockpit display. just goes from 0 to 16 without cycling through anything visible on map.

 

The switch bombing target does not work either in sim. Just cycle from 1 to whatever without targeting anything.

 

Also just got chat banned in game while asking for solution to this in chat room. Since ended saying bad stuff when smoothbrains on there were telling me to watch tutorials and was obvious they did not have a clue.

 

https://wiki.warthunder.com/Ballistic_Computer according to this A10-a has CCRP and CCIP for bombs. The CCIP i know works but just not practical. The CCRP should work, but does not and cost me a chat ban. I hope I'm doing something wrong and its not misleading advertising suggesting A10-a has CCRP.

 

 

Edited by Grimmler
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Everything on the A-10 except for the gun and AA Missiles is just a gimmick. It doesn't work, at least not reliably. Guided munitions explode mid-air if launched over 6 Kilometer away. Guided Bombs simply fail to hit the target. There is no way to "Fly Toss" them either as the CCIP is also just a gimmick. Rocket CCIP is also a gimmick, plainly overshoots the target. 

 

So, if confined to Air RB then just go for other planes, fire your AIM-9, use the gun, rinse and repeat.

 

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From what I understood there are only two ways to activate CCRP. Either "switch mission bombing target," which does not select any target. Or "activate target point". Which is meant to create red box where I am pointing. It just creates a green circle.

 

My controls for both of these work.

 

I only play SIM, so maybe its why this is not working

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19 minutes ago, Waelse said:

I use my A-20 in sims to bomb baes. Bomb sight works perfectly. You must only point the nose of the plane to the base when at 1 km range to see the bomb sight sircle. 

 

With the CCIP, yes I noticed in a shallow dive that I can see the bomb reticle. Problem is that's flying at very low altitude 200m or so I'm getting chewed up by AA before I can drop the bombs. This is why I want to use the CCRP instead of CCIP, so I can hit the base from high altitude without doing a vertical dive that usually causes me to get killed by AA before I can even get to 90 degrees to see the reticle.

 

I mean I should be able to just click on a base from a distance, the red box and line for alighnment is meant to appear. This is what tutorials show, but instead of red box, it creates a green circle with no line for when to release bombs.

 

I guess i'll try the shallow dive, but probably 90% of the time will get killed by AA before I can even drop the bombs at such a low altitude.

Edited by Grimmler

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12 minutes ago, Grimmler said:

From what I understood there are only two ways to activate CCRP. Either "switch mission bombing target," which does not select any target. Or "activate target point". Which is meant to create red box where I am pointing. It just creates a green circle.

 

My controls for both of these work.

 

I only play SIM, so maybe its why this is not working

I just tried it out in SIM, and while CCRP bombing works for bases, the cockpit symbology doesn't work like it's supposed to. 

 

First of all, no red square pops up, but I think this is simply how it is in Sim, since the red square is a game mechanic, as opposed to something which would be visible from the aircraft itself. 

 

So, the way I did it: 

 

Preselected one of the bombing points. Issue here is that you don't necessarily know which one you've selected, since it doesn't appear in the UI. 

 

The "solution" to this is to select the bombing point and then switch to the bombing mode in the HUD, where the green circle and line will show up above your selected point if your HUD is facing that direction. 

 

The problem here is that in CCRP, there's no indicator showing you when you're supposed to release your bomb outside of the circle over the target point, which as you say is only visible if the bombing point itself is visible within the HUD. However, this isn't as big an issue as you might think, since the CCRP function still works. The way I got it to work, and the way I recommend doing it unless someone has a better idea, is simply to keep your bomb release button pressed when you're close to the bombing point. The bombs will release when the time is right and hit their target, but unfortunately you'll have to estimate on your own how far out you're going to have to start pressing the button. 

 

Gaijin needs to add an indication to the upper portion of the HUD, as it is in other planes, that shows you when the bomb release point is coming up, but until then, you should still be able to do it, albeit it with more difficulty than is warranted. Hope this helped. 

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11 hours ago, Grimmler said:

 

With the CCIP, yes I noticed in a shallow dive that I can see the bomb reticle. Problem is that's flying at very low altitude 200m or so I'm getting chewed up by AA before I can drop the bombs. This is why I want to use the CCRP instead of CCIP, so I can hit the base from high altitude without doing a vertical dive that usually causes me to get killed by AA before I can even get to 90 degrees to see the reticle.

 

I mean I should be able to just click on a base from a distance, the red box and line for alighnment is meant to appear. This is what tutorials show, but instead of red box, it creates a green circle with no line for when to release bombs.

 

I guess i'll try the shallow dive, but probably 90% of the time will get killed by AA before I can even drop the bombs at such a low altitude.

 

I compared bombing in WT to DCS some time ago and there is big differences. For some reason WT calculates impact point differently and shallow dive angles just don't work for CCIP unless you are flying really low. CCRP used to have big problems with some planes but most of them are fixed now.

Because CCIP in WT is useful only in dive bombing (when dive angle is steeper than 40 degrees), I have used mainly CCRP for bombing.

Here's the comparison video:

 

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On 30/11/2022 at 11:19, Usagi__ said:

 

I compared bombing in WT to DCS some time ago and there is big differences. For some reason WT calculates impact point differently and shallow dive angles just don't work for CCIP unless you are flying really low. CCRP used to have big problems with some planes but most of them are fixed now.

Because CCIP in WT is useful only in dive bombing (when dive angle is steeper than 40 degrees), I have used mainly CCRP for bombing.

Here's the comparison video:

 

I wonder if this is also from the artificial nerf they introduced a while back for bombing accuracy, where bombs have a greater dispersion when dropped from a high altitude depending on the crew skill? 

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