Nuckerball 275 Report post Posted January 5, 2023 (edited) I am highly suspect that this missile is so painfully slow irl. In game its effectively even slower than the already slow akd9. Off the rail it can barely maintain lift at a speed slower than 8.0 atgms. Combine this with a limit of 8 for the z10 and you have a terrible 11.0 ground attack loadout. Why it cant hold 16 atgms is beyond me Edited January 5, 2023 by Nuckerball 1 Share this post Link to post Share on other sites More sharing options...
A_Random_Rin 104 Report post Posted January 5, 2023 It's actually NOT slow, but a trajectory and guidance logic stuff behind this. In-game data shows a booster burn time of 1 sec (same as the AKD9), however being much heavier and slightly less booster force for this period makes it SLOW for the first few seconds after your launch. This is where you get the idea, and for close targets (e.g. around 1.5km). The AKD10 is indeed slower to reach the target compared with AKD9. But things are completely different when the range comes longer. The AKD10 has a sustainer burn time of 23 sec (AKD9 has 8) and actually does outaccelerate the AKD9 in this period. Together, that's a very long motor burn time to be precise. By doing another range test, if you shoot a target beyond 3km (e.g. a perfect example would be 4km), the AKD10 actually reaches the target faster than AKD9 or Hellfires by a few seconds. IMO the actual issue is the trajectory (LOAL mode and higher angle compared with Hellfires) or the guidance logic (Hellfires are optimized several patches). Or maybe give us the export version of AKD10, the BA7. Already in the files, and very close to Hellfires. BTW, if you want a real SLOW SALH AGM...L-UMTAS on T129 is the one you're looking for (I would take TOW2 instantly if they even care to give it) 1 Share this post Link to post Share on other sites More sharing options...
Nuckerball 275 Report post Posted January 5, 2023 9 minutes ago, Nonstop_Orga said: It's actually NOT slow, but a trajectory and guidance logic stuff behind this. In-game data shows a booster burn time of 1 sec (same as the AKD9), however being much heavier and slightly less booster force for this period makes it SLOW for the first few seconds after your launch. This is where you get the idea, and for close targets (e.g. around 1.5km). The AKD10 is indeed slower to reach the target compared with AKD9. But things are completely different when the range comes longer. The AKD10 has a sustainer burn time of 23 sec (AKD9 has 8) and actually does outaccelerate the AKD9 in this period. Together, that's a very long motor burn time to be precise. By doing another range test, if you shoot a target beyond 3km (e.g. a perfect example would be 4km), the AKD10 actually reaches the target faster than AKD9 or Hellfires by a few seconds. IMO the actual issue is the trajectory (LOAL mode and higher angle compared with Hellfires) or the guidance logic (Hellfires are optimized several patches). Or maybe give us the export version of AKD10, the BA7. Already in the files, and very close to Hellfires. BTW, if you want a real SLOW SALH AGM...L-UMTAS on T129 is the one you're looking for (I would take TOW2 instantly if they even care to give it) Yeah I've seen the table chart for it, but in practical engagement ranges its definitely slower, much slower. it also handles much worse leading to it missing from slight adjustments. Its just really, really bad for 11.0. And it certainly should be able to carry more than just 8. I've messed around in the test drive and found akd10 to be slower even at around 4.5km than hellfire. Overall a shockingly bad and unwieldy missile at its br in wt. Share this post Link to post Share on other sites More sharing options...
A_Random_Rin 104 Report post Posted January 5, 2023 IKR By this point, I would even prefer hellfires, actually useable in close range. ZT6, AKD10, LUMTAS are just meh... Share this post Link to post Share on other sites More sharing options...
Nuckerball 275 Report post Posted January 5, 2023 Just now, Nonstop_Orga said: IKR By this point, I would even prefer hellfires, actually useable in close range. ZT6, AKD10, LUMTAS are just meh... Yeahh, I switch from china to usa and was shocked how much zippier the hellfires were. Never though i'd say hellfires felt fast lol. Share this post Link to post Share on other sites More sharing options...
llSolitairell@psn 5,730 Report post Posted January 5, 2023 12 hours ago, Nuckerball said: Yeahh, I switch from china to usa and was shocked how much zippier the hellfires were. Never though i'd say hellfires felt fast lol. I'm a Z-10 enjoyer and I don't mind the AKD-10s, I prefer them slightly to Hellfires Though the best part of Chinese Helicopters is the TY-90 AAMs as opposed to any of their ATGMs, I'd probably recommend the tech tree Z-19 over the Z-10 just for the radar. Share this post Link to post Share on other sites More sharing options...
Nuckerball 275 Report post Posted January 22, 2023 On 05/01/2023 at 14:13, llSolitairell@psn said: I'm a Z-10 enjoyer and I don't mind the AKD-10s, I prefer them slightly to Hellfires Though the best part of Chinese Helicopters is the TY-90 AAMs as opposed to any of their ATGMs, I'd probably recommend the tech tree Z-19 over the Z-10 just for the radar. I'm gonna call bs on that, they are objectively worse than hellfires and take longer to travel at 99 percent of the flight envelope plus have much worse maneuverability. At 8-9.5km you still will get swatted by any competent spaa that will reach you before you reach them. If you really want to snipe from that distance vikhr works much better. Oh and god forbid your lase touches foliage which will send your missile into the abyss. I find it hard to believe these stats are correct on the akd10 1 Share this post Link to post Share on other sites More sharing options...
Nuckerball 275 Report post Posted January 22, 2023 Now if akd10s were just adk9s with longer range and better pen then id consider that pretty good. 1 Share this post Link to post Share on other sites More sharing options...
llSolitairell@psn 5,730 Report post Posted January 22, 2023 2 hours ago, Nuckerball said: I'm gonna call bs on that, they are objectively worse than hellfires and take longer to travel at 99 percent of the flight envelope plus have much worse maneuverability. At 8-9.5km you still will get swatted by any competent spaa that will reach you before you reach them. If you really want to snipe from that distance vikhr works much better. Oh and god forbid your lase touches foliage which will send your missile into the abyss. I find it hard to believe these stats are correct on the akd10 Can't say I've noticed any difference in maneuverability between AKD-9/10/Hellfire, if it's not auto-tracking it's a miracle if you hit a moving target with any of them. At further ranges it gives you time to react to an incoming SAM, turn the laser off, and repoke. Anything is better with Vikhrs because that missile is turbo cheese. 1 1 Share this post Link to post Share on other sites More sharing options...
Nuckerball 275 Report post Posted January 22, 2023 Maybe its just that the Chinese military are utterly incompetent at making good atgms. Or maybe they wanted an award for slowest possible semi active missile on the modern battlefield, or, gaijin has the stats wrong which happens frequently on minor nations vehicles especially ones like china where good sources are near impossible to find. I find it hard to believe that a modern military like china would find the horrendously slow time to kill acceptable on a laser guided atgm that requires line of sight. Share this post Link to post Share on other sites More sharing options...
Nuckerball 275 Report post Posted January 23, 2023 On 22/01/2023 at 00:03, llSolitairell@psn said: Can't say I've noticed any difference in maneuverability between AKD-9/10/Hellfire, if it's not auto-tracking it's a miracle if you hit a moving target with any of them. At further ranges it gives you time to react to an incoming SAM, turn the laser off, and repoke. Anything is better with Vikhrs because that missile is turbo cheese. nah buddy i swear to you the akd10 is much worse, and its constant change in velocity only makes it worse. Just last match i had 2 of them fail to hit a light tank for no good reason Share this post Link to post Share on other sites More sharing options...
Nuckerball 275 Report post Posted April 25, 2023 Not only is akd 10 much slower it is also for some reason very prone to flying off into the void. Ive only had a probelm with these missiles going haywire. The whole missile just feels wrong. You'd think the slow speed and constant thrust would make them reasonably mauverable for switching targets or volleying them, but they are actually more clumsy than hellfire and akd9's. Share this post Link to post Share on other sites More sharing options...