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AB BR balancing


zirconthecrystal
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16 hours ago, zirconthecrystal said:

why is it possible for a prop to be uptiered to a 2nd gen jet btw

 

BRs are based on performance of a plane, or better said, player performance with a plane.

 

The Ki-84 was and still is the target of some trolls who deliberately want to show how bad the Gaijin automatic BR calculation system is working. It is even more insane, because in the end a human looks at what the system says. As it seems that human only looks at numbers too.

 

While the Mig is a plane many players seem to struggle with. Saw enough of them who died to the Ki-84...

 

9 hours ago, AussieDogfighter said:

look at the BR of the A2D, it's higher than that mig-21

Bomberspawn nearly jet fast good climbing plane that is able to wipe out bases in no time, that was exploited to the max by some people.

Nobody saw that comming...

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58 minutes ago, GNDM Nirvana@live said:

Air Realistic BRs are pretty whack at points but holy sh I didn't know arcade was literally insane. 

 

Sure as hell am glad I don't play arcade. 

I don't play it either I just happened to notice this

1 hour ago, anyuser said:

BRs are based on performance of a plane, or better said, player performance with a plane.

 

The Ki-84 was and still is the target of some trolls who deliberately want to show how bad the Gaijin automatic BR calculation system is working. It is even more insane, because in the end a human looks at what the system says. As it seems that human only looks at numbers too.

 

While the Mig is a plane many players seem to struggle with. Saw enough of them who died to the Ki-84...

 

Bomberspawn nearly jet fast good climbing plane that is able to wipe out bases in no time, that was exploited to the max by some people.

Nobody saw that comming...

the KI-84 is a good plane in general, very fun. I don't have the F-13, but if the J7-II is similar then I'd like my chances against a KI-84 anyway.

I will agree that the skyraider is a bit of a different story when it comes to most prop planes, I used to die to them loads in my kikka when I was just reaching jets for the first time.

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2 hours ago, GNDM Nirvana@live said:

Air Realistic BRs are pretty whack at points but holy sh I didn't know arcade was literally insane. 

 

Sure as hell am glad I don't play arcade. 

To be fair here, Ki-84 and the very early Mig-21 are the biggest outliners next to the A2D.


Hitting with the rockets of the Mig needs a lot of luck and unaware targets, while you can't afterburner in AB forever, because the afterburner is WEP that will only work for some time and then needs to cool down. So Mig is not always fast and you have to cool down your afterburner after each attack to be able to get away. Or you don't and you die.

And lets not speak about uptier.

 

A2D got 30s midair bomb reload and bomberspawn and early jets as well as superprops had a hard time intercepting it before it killed a few bases. At enough maps it was basically fixed income

And a squad of A2Ds was very likely winning the match. Either by bombing bases and airfield in no time, or because they bound the majority of the enemy team who tried to intercept them.

Not to speak about all the airkills those A2Ds got from attacking the low energy climbers at high alt. Early jets got most power down below, not so the A2D, that climbed to 8km and more in no time while just going for the base.

 

And K-84, it was forced.

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There are a lot of heavier planes with stronger engines that are able to absolutely just dominate when they have the altitude advantage in arcade, especially if they have high burst mass, I recall one p47 pilot over our spawn in my early days, I charged at him with my entire lineup and died again and again, we laughed about it in the chat but I'm pretty sure that guy got like 20+ kills. Good on them lol.

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3 hours ago, anyuser said:

To be fair here, Ki-84 and the very early Mig-21 are the biggest outliners next to the A2D.


Hitting with the rockets of the Mig needs a lot of luck and unaware targets, while you can't afterburner in AB forever, because the afterburner is WEP that will only work for some time and then needs to cool down. So Mig is not always fast and you have to cool down your afterburner after each attack to be able to get away. Or you don't and you die.

And lets not speak about uptier.

 

A2D got 30s midair bomb reload and bomberspawn and early jets as well as superprops had a hard time intercepting it before it killed a few bases. At enough maps it was basically fixed income

And a squad of A2Ds was very likely winning the match. Either by bombing bases and airfield in no time, or because they bound the majority of the enemy team who tried to intercept them.

Not to speak about all the airkills those A2Ds got from attacking the low energy climbers at high alt. Early jets got most power down below, not so the A2D, that climbed to 8km and more in no time while just going for the base.

 

And K-84, it was forced.

Putting the A2D to 9.0 was too much imo, now nobody plays it, no data for it, so it'll stay forever at that BR. I would have loved to use it in naval, ah well.

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15 hours ago, DerLachendeMann said:

now nobody plays it, no data for it, so it'll stay forever at that BR.

Yeah, that is the main problem of the system.

17 hours ago, zirconthecrystal said:

There are a lot of heavier planes with stronger engines that are able to absolutely just dominate when they have the altitude advantage in arcade, especially if they have high burst mass, I recall one p47 pilot over our spawn in my early days, I charged at him with my entire lineup and died again and again, we laughed about it in the chat but I'm pretty sure that guy got like 20+ kills. Good on them lol.

P-47 these days are okish at 4.0. Could be a little higher but it was 3.0 or so in the past because everyone tried to turnfight with it...

Problems can come up because of the prem P-47D, that sits on 3.7 (hey, no ground stuff, so it must be lower because it is weaker...) when you drag it down to BR 3.3.

 

But a P-47 near the spawn isn't something that bad. There are planes that are way worse up there. P-47 is more or less average in that role.

 

 

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This is why we need an AI Robot to do the calculations not a human basing statistics on players performance.

 

An AI robot can calculate balance better.

 

Soon AI will be replacing the software engineers at Gaijin. Example ChatGPT can write code.

 

Mu ha ha welcome to the Future.

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  • 2 weeks later...

All Nippon Empire planes are over tiered...Apparently the masses in AB are incapable of realizing that not every plane is a turnfighter so a few very top level pilots are able to kill everything with a highly maneuverable plane...gougin sees that 10 people have mastered a plane like this so they set the BR so high that 99.9% of the player base will never try to fly it...Then gougin forgets about it, like they did with the sky pig Fw 190 A-5/U12 which sits at 6.0 simply because it can carry 6 x 20mm cannons, never mind the fact that it is in no way a super prop or the fact that carrying 6 x 20mm cannons makes it about as maneuverable as a Pe-8, it has 6 x 20mm...The best thing about all these joke BR changes is that gougin invites you to challenge them as to why they should have their BR's  increased as long as you supply a collection of well thought out reasons, however, gougin never reveals why they raised the BR in the first place so people are fighting blind in regards to why a BR should not be increased...

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