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Best Bluewater Naval 4.3 premium


BullyMaguire_04
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Can you tell me which naval vehicle is good for SL at 4.3 for 1000 GE ? Please share your experience, caution (future rank change if) and play style with that. I truly like naval (mainly coastal tho) but not like to fight with big ships like 5.3 or 5.7 at long distance. I have moffett, but now at 5.0, it's always yeeted by 5.3 ships (like atlanta). I don't want to encounter them that much.

 

 

HMS Jervis

IJN Nenohi

Ijn Yubari

Smelyi

 

If you think i am missing any good ship, then you can tell me. I hope gaijin will not uptair them. Thanks.

 

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9 minutes ago, BullyMaguire_04 said:

Yeah its 800SL grinder. How was your experience with that? I cant lift its canon in trial.

Well i can't play with moffet nowadays. Skill issue.

it's ok nothing special...  you need to try to not draw attention to yourself.

and at these br's don't be the first to spawn... ever.. be one of the last.

 

the ijn ships at these br's are likely better played in ab than rb, for the torp reloads.

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19 hours ago, BullyMaguire_04 said:

Can you tell me which naval vehicle is good for SL at 4.3 for 1000 GE ? Please share your experience, caution (future rank change if) and play style with that. I truly like naval (mainly coastal tho) but not like to fight with big ships like 5.3 or 5.7 at long distance. I have moffett, but now at 5.0, it's always yeeted by 5.3 ships (like atlanta). I don't want to encounter them that much.

 

 

HMS Jervis

IJN Nenohi

Ijn Yubari

Smelyi

 

If you think i am missing any good ship, then you can tell me. I hope gaijin will not uptair them. Thanks.

 

 

Yubari sucks sadly. Nenohi isn't that good either unless you love using torps. Smelyi and Jervis are both decent destroyers. There are some other 4.3 and below prems I could recommend, but the truth is that none of these would make as much SL as the higher BR ships. Have you actually played anything above the Moffett? Why exactly don't you like big ships? Is it because you didn't like playing against them in the Moffett, or have you played some big ships and don't like their gameplay?

Edited by kkang2828
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Jervis is the best gun ship from that lot - short of US 5" the British 4.7's are very good, and it has 9 TT too.

 

Smelyi has the best AA and 10 TT's. The 130mm are powerful and fire just as fast as the 4.7's of the British ship, but only 4 in 2 turrets makes them a bit vulnerable.

 

Both Jervis and Smelyi have VT for their main guns, but they have only moderate elevation so not as good as US 5" single mounts.  6 x 4.7's are the clear winners here.

 

The Japanese are 1-trick ponies - Long lance is their only good point - albeit it is a VERY good trick :)  The Japanese 127mm guns are neither particularly powerful nor fast firing, and they have poor AA, with no VT for their main guns.  

 

ETA:  my mistake - for some reason I read Yubari as Yuudachi! :/

 

Yubari is, as noted, a cruiser - it has some useful armour and heavy armament of light AA (25mm), buts torpedoes are not Long Lance, and its main guns are painfully slow firing - I have it but have never bothered using it - the 2 premium DD's with Long Lance are more useful, which is why they are at 4.7 and not 4.3!!

Edited by Josephs_Piano
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You have Moffett already nice Fort Knox is the second choice so you have 2 Destroyers with amazing SL multiplayer like i said before Discount should be available in a bit but if you looking for 4.3 Wilkinson is not bad and have radar can help you lock targets and planes faster and is US

 

Yubari is rank III light Cruiser but you should have line up 4.3 for it don't take it on purpose to higher line up is very squishy good line up will be if you had them Yugure and Hayanami with them but the SL multiplayer on them is very little the good think about them is are event ships so you will able to do the events faster

 

ORP Garland is the cheapest ship in Gaijin Markiet place should be 2 or 3 GJN you should try to get it again event ship

 

Telling the true if you have Rank III like the Moffett arleady you should concentrate on this line up Frank Knox and Wilkinson will be me guess jumping all over the place not so good and witch 1k GE not much can be done try too get 1 nice SL line up well you can't avoid being up tiered any way and alone Yubari will not save you alot is light cruiser with good torps and nice crew at 4.3 but if uptiered will have hard time.

 

Smelyi i don't own it but if you have SKR-7 (Squadron Ship) is 4.3 as well but again this one is Rank II and Rus destroyers you can pass pretty fast all off them are good no much SL can be make with this SL multiplayer but again you can make extremly good line up

i

SKR-7 - Smelyi-Bezuprechny all 4.3 and have good coastal with them like SKR-1 exacly this same with SKR-7 and have 2x PR206 + Pe-8 with FAB-5000 and so on even if you up tier to 5.0 with Spokoinny and Krasny Kravkaz you will be good but this is more fun line up's if you stick them and don't up tier at 4.3 pure oppness

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I use the IJN Yugure a lot. I think you have to buy it for GJN, though.

It's a Fletcher class destroyer with only 4 guns and no torps, but with a BR of 4.3. Against a manually played Moffett you're screwed. But it can handly many non-American destroyers (even 4.7 and 5.0 ones) quite well. And in the rare cases when you don't meet the Moffett horde but actually end up in a 3.3 - 4.3 match, it's pure seal clubbing.

After 112 matches with this ship I have a 75% win rate and a 6:1 KD ratio.

It's not the best SL maker out there, but I use for quick and fun matches that deliver constant SL with basically zero repair cost risk.

 

Update: Result from a match just now (I spawned the Yugure twice) :-)

650949517_shot2023_04_2117_08_06.jpg.c48

Edited by __sparrow__
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10 hours ago, kkang2828 said:

Moffett

Well i liked it. But nowadays, it's i can't protect it for a long time. Today, some miracle happen in the game. I don't know how, but in arcade battle, aiming system works fine like old times. 2 battle was short, fun, and close. USS mitchers kill 2 ships and takes 2 torpedo in front (and 1 probably in back) from USS knox , while that moffett was destroyed in few second without any score. Today i have selected, mitcher, moffett and trenton. Looks like selecting Trenton gives me different map setup, because before using that ship, maps were long, takes long time to engage and wars boring. 

 

I think USS wilkinson is good. In one match, a friendly knox player was watching my rapid firing using mitcher?hehe

 

 

Thanks for IJN Yugure and ORP garland suggestions.

I forget about g@ijin m@rketplace due to its speedy ↗️$.

Edited by BullyMaguire_04

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8 hours ago, BullyMaguire_04 said:

Well i liked it. But nowadays, it's i can't protect it for a long time. Today, some miracle happen in the game. I don't know how, but in arcade battle, aiming system works fine like old times. 2 battle was short, fun, and close. USS mitchers kill 2 ships and takes 2 torpedo in front (and 1 probably in back) from USS knox , while that moffett was destroyed in few second without any score. Today i have selected, mitcher, moffett and trenton. Looks like selecting Trenton gives me different map setup, because before using that ship, maps were long, takes long time to engage and wars boring. 

 

I think USS wilkinson is good. In one match, a friendly knox player was watching my rapid firing using mitcher?hehe

 

 

Thanks for IJN Yugure and ORP garland suggestions.

I forget about g@ijin m@rketplace due to its speedy ↗️$.

 

So you haven't played above 5.0 yet, but like the close range brawls of destroyer level fights. OK. May I ask why you are playing arcade instead of realistic? RB earns a lot more SL, and the aiming system is actually more intuitive to use. Are there any specific issues you're having with aiming, especially at long ranges? What exactly do you mean by "maps were long, takes long time to engage and wars boring."? What about shells? What shells are you using?

 

Sorry for so many questions. I'm just trying to help here.

 

Using Trenton won't give you any changes in maps. Only when you go reach BR 5.7 you'll start seeing some different maps in the form of Conquest(i.e. circle of death), which is larger and lacks islands.

 

Moffett has a big easy to hit ammo rack in the rear of the ship, which most human players know well about. You need to angle or bow-on as much as possible to stay alive longer. Moffett's advantage is firepower, so you need to pump out as much damage(try to make the enemy's ammo go boom before yours) before somebody snipes your ammo. But it's still a relatively easy ship to die in, I know. If you don't like getting sniped in the ammo, I have some good premium ships for you that won't get ammo racked easily:

 

Wilkinson

Frank Knox

M-802

SKR-7 (I know, this isn't premium. But she's still a very powerful ship and SL grinder if you know what you're doing)

 

I could suggest Garland, Yugure, Geniere, Whitby, and Akebono as well, as these are great SL grinders. But they all have relatively exposed ammo racks similar to the Moffett. They are great ships, but keep that in mind.

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It might be a stretch but use the Moffet until you unlock the Atlanta, then you can slap a Talisman during the sales on it.

 

The small BR 4.3 DDs aren't worth it if you already have the Moffet and want to escape the Atlanta. 4.3 is still in the BR range the Atlanta can farm.

 

As you mentioned, the Atlanta wrecks havoc on DDs I literally grinded the Whole US bluewater TT with this one ship and I never used a Talisman on it.

 

That way you could continue grinding the US tree where you have the Moffet already, so you made an investment and you could use this as a backup.

 

The general lineup here is also a plus (Atlanta, Pensacola and Northampton +F8F-1 as CAS)

 

After 228 Battles I have roughly a 10:1 K/D and made 10 million SL in it.

 

If they ever introduce a premium variant of the Atlanta, this would be my #1 recommendation.

Edited by Obirzoe
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5 hours ago, kkang2828 said:

 instead of realistic? Especially at long ranges? What exactly do you mean by "maps were long, takes long time to engage and wars boring."? What about shells? What shells are you using?

Realistic is good but its take too much time to engage in a battle. In RB, a single shot takes min ~10 second. My ship would destroyed before reaching any point. Naval realistic is not funny like realistic ground battles. I use both type of shell (not solid AP). 

 

I hate that circular game mode or map whatever you say. I generally encountered such maps while using relatively big ships at 4.3 like moskva or trashkant. Btw, i quit those match.

 

I enjoy short range battles. Not a battle where it takes eon to hit. Short range battle, where hitting enemy ship gives you relatively good amount of SL. And after spending 20 mint, atleast i can earn ~8k SL. 

 

I will try mitscher and smlyei's counter parts in normal tech tree to understand them.

 

My budget is 1000 GE. Actually, i want to restrict my spending on g@me. 

 

Bruhhhhhh why sorry?? Thats why we are here.

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3 hours ago, Obirzoe said:

10:1

What!?!?!  

 

Atlanta is truly monster. I don't why moffet is 5.0 amd that ship is 5.3

How much SL you have earn by using that ship in one battle? (Without prem)

 

Actually i don't want to spend on tech tree for unlocking purposes that much. I like different types of ships, like DD class, or that mitcher, or ships like spokoinyy. Main purpose is SL grinding in a fast way.

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14 minutes ago, BullyMaguire_04 said:

What!?!?!  

 

Atlanta is truly monster. I don't why moffet is 5.0 amd that ship is 5.3

How much SL you have earn by using that ship in one battle? (Without prem)

 

Actually i don't want to spend on tech tree for unlocking purposes that much. I like different types of ships, like DD class, or that mitcher, or ships like spokoinyy. Main purpose is SL grinding in a fast way.

 

To be precise it is currently at 1.158 Kills to 124 deaths (so exactly 9,33:1 KD) in 228 RB battles with 71% wins.

 

I can understand not wanting to spend money on a talisman for a TT vehicle, mine doesn't have one either, and it doesn't need one since I researched the TT with that ship alone, so nothing really left.

 

But theoretically, if you already reached 5.0 or rank 3 in naval, the Atlanta by itself can grind the rest of the TT efficiently. The fact that nearly every bot and a lot of players run the Moffet which can be killed with 1 hit also helps a lot.

 

Since you already own the Moffet you could also just save the money and go regular Atlanta to grind the TT without spending extra.

 

The main problem with premium DDs is, that all rank 3 are 4.3 which means they will get uptiered and wrecked by the Atlanta.

 

Since you already voiced your problems when facing that ship, you would need to resort to rank 2 BR 3.7 DDs, on the plus side that would also allow you to avoid being constantly matched against Moffets and their insane DPS. On the flipside you can only effectively grind ranks 1-3 with them.

 

As a contrast, if you like playing naval, and you are open-minded regarding the coastal techtree you can get some pretty good high rank premium boats with a BR of 3.7 max. Examples would be the German M-802, the USS Douglas, the HMS Whitby or the LE Orla or the Japanese PG02.

 

All of those are great against other boats, and most can only be hard countered by the SKR-1/7s.

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Some tips Warbond exist rank III and rank II ships and boats you can buy from there if you buy 1 time Battle Pass and play war thunder any way you can manage to get 3 warbond vehicles with is easy not to mention Battle Pass prices and if you get the coupons you can get the next one free and keep the vehicles from before most rank III and rank II vehicles i have are from Warbond shop if you play you will have a lot of them in some time

 

In this one i got Geniere and PR123K both are rank II well i got long time ago Kw-II and XP-50 the year before i got Moffett from there

 

Me US line up is USS Davis , Moffett , Detroit play mostly AB and managing to get from 60k to 200k with easy well you will get upiered you can't avoid it only if you play 7.0 BR

 

USS Davis is on the markiet for around 20 gjn

 

Yogure should be around 11 gjn if you get Yubari get this one too amazing US destroyer with no torps but the guns work like a charm at 4.3 + is event ship will help you grind events

 

Check a bit Youtube do some research but true to be told Battle Pass is a good deal even if have sh.... vehicles because you get another 3 from warbond

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1 hour ago, Obirzoe said:

German M-802, the USS Douglas, the HMS Whitby or the LE Orla or the Japanese PG02.

Not a bad idea. I have also thought about that. But due to higher price, i never brought em. And when ever i play 4.3, i always targeted for those little boats. Single hit gives atleast 1000 SL. That's why i am scared from buying 3.3 coastal. But, may be during November sale i will buy eighter PG02 or italian one.

 

Nowadays everyone uses knox and moffet. I think i will spawn , big ships like treton at first to eliminate them and after that i will spawn moffet or mitscher. 

 

If I'm not wrong, before 2020 update, SKR was 2.5k GE ship with premium parks. Sadly i miss those opportunity. 

 

 

 

56 minutes ago, Xx8xX said:

tips

Thanks for that. I never think about battlepass or warbond shop. I have 3600 but never spend them. Every time i see any objective, i tell myself 'oow i can't follow them, lets have fun without any problem". 

 

But now i will try them. I spend 1 hour for gaming. Or may be extra 30 mint. I hope i can unlock vehicles within the time frame.

 

I will look for USS davis. Looks interesting.

Thanks.

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54 minutes ago, BullyMaguire_04 said:

Not a bad idea. I have also thought about that. But due to higher price, i never brought em. And when ever i play 4.3, i always targeted for those little boats. Single hit gives atleast 1000 SL. That's why i am scared from buying 3.3 coastal. But, may be during November sale i will buy eighter PG02 or italian one.

 

If you want to buy anything, always wait for discounts. Next sale should be in around 2 weeks, VE day, so you don't have to wait for the birthday sale.

For comparison, link to last years announcement: https://warthunder.com/en/news/7677-event-victory-day-in-war-thunder-en

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19 hours ago, BullyMaguire_04 said:

Realistic is good but its take too much time to engage in a battle. In RB, a single shot takes min ~10 second. My ship would destroyed before reaching any point. Naval realistic is not funny like realistic ground battles. I use both type of shell (not solid AP). 

 

I hate that circular game mode or map whatever you say. I generally encountered such maps while using relatively big ships at 4.3 like moskva or trashkant. Btw, i quit those match.

 

I enjoy short range battles. Not a battle where it takes eon to hit. Short range battle, where hitting enemy ship gives you relatively good amount of SL. And after spending 20 mint, atleast i can earn ~8k SL. 

 

I will try mitscher and smlyei's counter parts in normal tech tree to understand them.

 

My budget is 1000 GE. Actually, i want to restrict my spending on g@me. 

 

Bruhhhhhh why sorry?? Thats why we are here.

 

But naval AB and RB are almost exactly the same. Shell travel speed, reload speed, turret traverse speed is exactly the same. The maps and game modes are exactly the same(meaning you can brawl in the same way). Only the ships themselves travel slightly faster. Are you talking about that? On the other hand, the aiming system is actually more intuitive to use in RB, planes are weaker in RB, and lack of markers means you're harder to find and destroy at long ranges(which is beneficial for a brawler like you). The reason I keep talking about RB is because RB has much higher SL multipliers, around 1.5 times higher than AB on average. Since naval AB and RB are nearly the same, this means you can do the same things but get 1.5 times the SL for it. 

 

So you love brawling. There's nothing wrong about that. You say you get 8k SL per match? That's a very small amount even for AB. You should be getting at least 30k~60k SL per match with a good lineup around the Moffett. Could you show us one of your post battle result screens or a replay? 

 

I recommend checking out these comments of mine to get better at naval(including learning properly about shells) and earn more SL:

 

https://www.reddit.com/r/Warthunder/comments/117fuw9/comment/j9ecp9o/?utm_source=reddit&utm_medium=web2x&context=3

https://www.reddit.com/r/Warthunder/comments/10q7oiy/comment/j6r4bt8/?utm_source=reddit&utm_medium=web2x&context=3

 

17 hours ago, BullyMaguire_04 said:

Not a bad idea. I have also thought about that. But due to higher price, i never brought em. And when ever i play 4.3, i always targeted for those little boats. Single hit gives atleast 1000 SL. That's why i am scared from buying 3.3 coastal. But, may be during November sale i will buy eighter PG02 or italian one.

 

Nowadays everyone uses knox and moffet. I think i will spawn , big ships like treton at first to eliminate them and after that i will spawn moffet or mitscher. 

 

If I'm not wrong, before 2020 update, SKR was 2.5k GE ship with premium parks. Sadly i miss those opportunity. 

 

 

 

Thanks for that. I never think about battlepass or warbond shop. I have 3600 but never spend them. Every time i see any objective, i tell myself 'oow i can't follow them, lets have fun without any problem". 

 

But now i will try them. I spend 1 hour for gaming. Or may be extra 30 mint. I hope i can unlock vehicles within the time frame.

 

I will look for USS davis. Looks interesting.

Thanks.

 

The little boats are not good for SL, yes. But some of the larger gunboats and frigates(such as the ones that have been mentioned by me and others here) are pretty good. PG 02 and Sparviero aren't very good for SL, as you know they will get blown up in one hit by a destroyer. Don't buy them for that purpose.

 

The Trenton(and Raleigh as well) is a pretty poor ship in general. Most of the time you'll get out-DPMed by Knoxes and Moffetts. I don't recommend using her to eliminate them. American destroyers really just counter themselves. Keep using the destroyers until you get the Atlanta. Then you can really start farming the Knoxes and Moffetts and other destroyers as well as most cruisers. 

 

SKR-7 was always a squadron ship, you haven't missed out on anything there.

 

Sadly getting premium vehicles using battle pass or warbond shop will require at least 2+ hours of play per day, and that's if you're an above average player and have all the different rank 3+ vehicles required for the tasks. And trying to do tasks could lead to a lot of frustration.

 

Davis is a good ship, but she has the same weaknesses as the Moffett, namely the exposed ammo racks. Keep that in mind. Frank Knox is a better ship than Moffett or Davis, thanks to the ammo racks being much less exposed, and being very cheap.

 

Ultimately, my advice is to use a Moffett/Sumner/Mitscher lineup to research the Atlanta, buy the Frank Knox during a sale, and then run a Atlanta/Frank Knox/Moffett lineup in RB. Try to learn more about how to play naval and get better, and then start having fun making 50k+ SL every match. 

 

If you have any more questions at any time, ask them here on the forums. We're all here to help.

Edited by kkang2828
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3 hours ago, kkang2828 said:

30k~60k

Don't know why but i can't make that much. I remembered making 30k once. Don't know why but i never made that much SL. My opponents always have moffet or knox. Their aim is top notch. And from nowhere some big **** shell would drop on me and i will start to press 7 and 8. 

I don't like to shoot opponent from behind the land , islands for too long time and thats may be the problem.

 

One thing i noticed that, nowadays i don't encounter planes easily.  They are easy targets for SL.

 

I think major problem for me is due to target acquisition timing. The point where to shoot takes time to appear in RB but not that much in AB. Or may be i can't see all enemies clearly in RB.

 

I remembered playing a coastal AB where i killed ~15-18. Don't know wether those were bots or original players. However, coastal is fun unless some big ships come to yeet.

 

 

4 hours ago, kkang2828 said:

We're all here to help.

Thanks komrade. Thats why i am here. I will try warband shops. How much time it takes to reach top shop level? I have enough points

20 hours ago, Obirzoe said:

2

Thanks for that. Btw every year i thought i will buy something good but couldn't decide.

Hehehe

Hope i can decide which one to buy

I forget about italy. There's a ship "Geniere" and "RN tigre". Tho Geniere looks modern, is it good? Also present in warbond shop

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another thought...

 

prems at 4.7 and 5 have another bonus in they can be used for EC.  Ships like frank and moffet are great for EC with their cheap repair costs and decent firepower.  if your nation doesn't have a prem in that br range you have to bring a tt ship in with higher repair costs etc.

 

i always seem to struggle to get going in EC, but i've played whole matches in frank because it was working so well..

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19 hours ago, BullyMaguire_04 said:

My opponents always have moffet or knox. Their aim is top notch. One thing i noticed that, nowadays i don't encounter planes easily.  They are easy targets for SL.

 

That's because they are using aimbot scripts to farm the game 24/7. These scripts never use planes which is why there are so few of them. Naval is filled with cheaters these days, and that's the sad truth. Maybe one day Gaijin will do something about it.

 

19 hours ago, BullyMaguire_04 said:

Don't know why but i can't make that much. I remembered making 30k once. Don't know why but i never made that much SL.

 

19 hours ago, BullyMaguire_04 said:

And from nowhere some big **** shell would drop on me and i will start to press 7 and 8. 

 

See, those kinds of things are why you need to learn more about how to play naval more effectively. There are certain ways to increase your damage output while not get hit as much, and to contain damage after inevitably taking some. Check out the links I posted earlier.

 

19 hours ago, BullyMaguire_04 said:

I think major problem for me is due to target acquisition timing. The point where to shoot takes time to appear in RB but not that much in AB.

 

Which is why you need to practice/gain experience on how to aim without relying on the lead indicator. Again, please refer to the links I posted earlier.

 

19 hours ago, BullyMaguire_04 said:

Or may be i can't see all enemies clearly in RB.

 

Which also means it's harder for the enemy to see and shoot at you as well. It all works both ways. This is also why small boats have at least some chance of avoiding detection in RB and can actually ambush a larger ship with torpedoes and depth charges(one of the most fun things to do in WT imho). Not trying to force you to play RB if you really don't want to, but naval RB just makes so much more SL compared to naval AB while having nearly identical gameplay.

 

19 hours ago, BullyMaguire_04 said:

How much time it takes to reach top shop level? I have enough points

 

As I said, you need at least 2+ hours every day, and that's if you're an above-average player and have all the necessary vehicles for the tasks.

 

19 hours ago, BullyMaguire_04 said:

Thanks for that. Btw every year i thought i will buy something good but couldn't decide.

Hehehe

Hope i can decide which one to buy

I forget about italy. There's a ship "Geniere" and "RN tigre". Tho Geniere looks modern, is it good? Also present in warbond shop

 

Tigre sucks. Please refer to my previous post about premium recommendations:

 

On 22/04/2023 at 12:21, kkang2828 said:

Moffett has a big easy to hit ammo rack in the rear of the ship, which most human players know well about. You need to angle or bow-on as much as possible to stay alive longer. Moffett's advantage is firepower, so you need to pump out as much damage(try to make the enemy's ammo go boom before yours) before somebody snipes your ammo. But it's still a relatively easy ship to die in, I know. If you don't like getting sniped in the ammo, I have some good premium ships for you that won't get ammo racked easily:

 

Wilkinson

Frank Knox

M-802

SKR-7 (I know, this isn't premium. But she's still a very powerful ship and SL grinder if you know what you're doing)

 

I could suggest Garland, Yugure, Geniere, Whitby, and Akebono as well, as these are great SL grinders. But they all have relatively exposed ammo racks similar to the Moffett. They are great ships, but keep that in mind.

 

Edited by kkang2828
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