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F8E Flaps when ripped off in landing mode remove positive g wing "rip" effect.


# I have:

# Game version

My game version: (2.13.0.53)

# Platform

PC should apply to all platforms. 

# Description

F8E flaps when in landing mode remove positive g wing ripping effect. Also when one flaperon falls off, instructor "aileron rolls" the plane without any player input.  

# Steps to reproduce the issue

  1. (launch testflight in vehicle F8E in Realistic mode)

  2. (When in landing flaps rip them off at speed.)

  3. Pull positive G at speed with broken flaps and plane will never rip wings negative g still rips them.

# Additional Information

# Affected vehicles

  • (F8E Crusader)

# Files

You must attach these files:

 

shot 2022.01.03 03.56.05.jpg

2022_01_03_03_53_01__9188.clog DxDiag.txt

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  • 2 months later...
  • Technical Moderator

Hello @Catboy_Bottom,

 

I am certain this is not a bug and this is my explanation:

Your plane is rolling because there is a large amount of asymmetric lift due to one of the flaps being ripped off. You can see the instructor applying the left aileron to adjust for the difference in the lift until the other flap rips off. The wings aren't ripping off on positive g's because you aren't able to pull enough g's to rip them off in the positive direction, but you are more than capable of exceeding the negative g limits by your test and my testing. I can rip the wings off without deploying flaps when I pull 14 or more g's and when the wing is in that position I can only manage to get to 11 which isn't the g limit. 

 

Regards,

 

Technical Moderation Team

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