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Update 2.25.1.44


Stona_WT
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Ground vehicles

  • A bug has been fixed where the UAV for ground vehicles was enabled by pressing the same button as in the infantry battles.
  • White exhaust on AI vehicles has been fixed.
  • M247 — elevation angles of the commander’s sight have been increased from -10…+20 to -10…+60 degrees. Source: TM 9-1230-202-20-1
  • VCC-80/30 — due to the cannon’s selective feed, over lengthy belt changes has been fixed.
  • QN506 — armouring of the commander’s sight has been added (rеport)
  • QN506 — a bug with overestimated armour values of the tank’s top has been fixed (report)
  • QN506 — QN502 missiles now can be fired whilst in motion.

Aircraft

  • AIM-54A, AGM-114B, AGM-114K, PARS 3 LR, AKD-9, AKD-10, AS-30L, L-UMTAS, ZT-6, Kh-25, Kh-25ML, Kh-29L, Kh-29T — fixed delay of the vertical proportional navigation guidance for targets above the missile
  • AGM-114B, AGM-114K — autopilot has been adjusted, missile accuracy for small targets has been increased.
  • AGM-114B — explosive weight has been reduced from 6.4 to 5.688 kg.
  • AGM-114K — explosive weight has been increased from 6.45 to 6.685 kg.
  • MiG-21F-13 — ballistic calculator for cannons has been added.
  • Shackleton MR.Mk.2 — guidance angles of the front turret have been fixed (report).
  • Javelin F.(A.W.) Mk.9 — a bug has been fixed with the incorrect position of the muzzle flash on cannons in the 2x 30mm ADEN plus 4x Firestreak missiles.
  • Z-19, Z-19E — a bug has been fixed where the MFD missed the radar screen while toggling modes.
  • F-105D — incorrect weight of the chaff pods has been fixed (report).
  • Incorrect position of the launch flash of missiles has been corrected. Previously the missile launch appeared behind the aircraft.
  • A bug has been fixed where IR seekers might lock on the empty space instead of an enemy aircraft (report).
  • PBY-5A (USSR), BV 238 — incorrect positioning of the crew has been fixed.
  • A bug has been fixed where VTOL aircraft had “Hover on” indication after respawn or reloading on the airfield.
  • RWR will detect radar lock precisely accounting enemy radar antenna radiation patterns. RWR will also detect radar illumination for SARH missiles with a wider beam if it presents. This will allow aircraft flying near the target the enemy radar is tracking, to now receive a radar lock warning if the enemy SARH missile can re-aim on them.
  • Harrier GR.7 — a bug has been fixed where the IRST pod might lose the target due to change of the nose targeting optics position. IRST of the nose optics has been removed.
  • Tornado F.3 — incorrect scan angles and the search area of the radar have been fixed (rеport).
  • Tornado IDS Marineflieger (Germany) — a bug has been fixed where radar was unable to lock on targets in dogfights.

Naval

  • A bug has been fixed where destruction of the elevator led to complete disabling of reloading instead of a slowing.
  • Pr.1124 MLRS — 12.7mm machine guns have been grouped to the second weapon group.
  • USS Pittsburgh, USS Baltimore — main turret traverse rate has been increased from 5 to 5.3 deg/sec, elevation rate - from 8.3 to 10.6 deg/sec.

Interface

  • A bug that caused the sorting to reset when viewing the squadron composition has been fixed (report).
  • A bug that caused the action panel in helicopter and aircraft battles to overlap with some tooltips/notifications has been fixed.
  • The time of the opening of the multifunction menu in the battles has been decreased.
  • FPS drop while scrolling large lists with the mouse wheel has been fixed.
  • FPS drop while moving cursor in the profile window in the “Skins” section has been fixed.
  • The position of the player list in the WW mode tab in the squadron menu has been fixed.
  • The text of the tooltip that appears when trying to pick up an unopened prize in the BP line has been fixed.
  • A bug that occurred when trying to open the multifunction menu on consoles has been fixed.

Other

  • A bug that caused the “Mobile Infantry” event not to count progress in tasks for receiving of the items for the “Repair Factory” event has been fixed.
  • A bug that caused the quadrocopter of the air defence soldier to capture points in the “Mobile Infantry” event has been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

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RWR will detect radar lock precisely accounting enemy radar antenna radiation patterns. RWR will also detect radar illumination for SARH missiles with a wider beam if it presents. This will allow aircraft flying near the target the enemy radar is tracking, to now receive a radar lock warning if the enemy SARH missile can re-aim on them.



Thats nice bit of realism being added.
 

Quote

A bug has been fixed where IR seekers might lock on the empty space instead of an enemy aircraft.



I hope this also fixes the bug, where the IR lock circle disappears for a second after initial lock.

Edited by Savanne
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1 hour ago, Godvana said:

When will the battle rating changes come into effect?

 

Later this week currently.

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1 hour ago, Stona said:

 

  • AIM-54A, AGM-114B, AGM-114K, PARS 3 LR, AKD-9, AKD-10, AS-30L, L-UMTAS, ZT-6, Kh-25, Kh-25ML, Kh-29L, Kh-29T — fixed delay of the vertical proportional navigation guidance for targets above the missile
  • AGM-114B, AGM-114K — autopilot has been adjusted, missile accuracy for small targets has been increased
  •  

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Are you sure that the drag is not decreased , the missile is so much better now

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57 minutes ago, Also jo@live said:

Is the br. Of the F-5A going to decrease similar to the F-5E?

 

A full list of chnages including responses too the feedback will be published when the announcement is made :salute:

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  • Stona_WT changed the title to Update 2.25.1.44 (PlayStation, Xbox)

Is there some reason I just can't figure out as to why the "To Battle!" button was renamed to . . . . "Launch!"? . . .  . hard to se why this was changed . . . lol
I know it's a small thing, and I am not being petty about it, just curious is all . . .  can't understand why it needed "fixing" . . .  Ack!

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Just want to say thank you for the fixes and changes!

 

But in case I need to add content, like NAYEONnaise said, will there be a plan to look at improving the flight characteristics and travel to target performance of FnF missiles? They seem to travel sporadically at times and oftentimes dive into the ground

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  • Stona_WT changed the title to Update 2.25.1.44
2 hours ago, LeChance said:

Is there some reason I just can't figure out as to why the "To Battle!" button was renamed to . . . . "Launch!"? . . .  . hard to se why this was changed . . . lol
I know it's a small thing, and I am not being petty about it, just curious is all . . .  can't understand why it needed "fixing" . . .  Ack!

 

Check today's news :)

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Does someone else got a buggy commander view with the QN-506? Since this update the commander view don't follow the turret rotation and i can't look around with commander view. In addition if i try to look in this view, it is "hopping" to random location or it is fixed.

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2 hours ago, Exzaver said:

Does someone else got a buggy commander view with the QN-506? Since this update the commander view don't follow the turret rotation and i can't look around with commander view. In addition if i try to look in this view, it is "hopping" to random location or it is fixed.

 

Best to report please if you suspect a bug :)

https://community.gaijin.net/issues/p/warthunder

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@Stona @Smin1080p Could you please ask the devs to explain WHY THE HELL bluewater naval keeps getting ignored in BR changes, despite continuous player feedback about certain ships? You at least make a pretense of listening to us on air and ground BRs, but naval doesn't even get a single statement. WHY?

 

Also is there any news on getting custom hangars working again?

Edited by kkang2828
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Not exactly super thrilled that the z19e keeps going up.  Paid for it at a certain br and now it doesnt flow with my 10.7 ztz99 line up.

 

Well done on most other changes tho.

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