Jump to content

Feedback thread on Dev Team response article



Low-calibre HEAT rework? : "some changes to make damage more consistent"
Light-vehicle overpen? : "will take some time... solution if we can"
3d decorations detach when hit?: "great idea. Will look into it and decoration destructibility if possible"
Loader knockout restarts reload?: "solution in mind... save the reload progress [or] two-part ammo"

Increased RB mobility for heavies?: no

Free-backups for high-tier premiums?: like the idea, "will consider"
Turret desync bugs?: "complicated... working on a fix"
Server-client desyncs?: "inevitable" in a game like this
Invisible vehicles?: "impossible to... perfect"

Better overpressure/HE mechanics?: please give specific examples

Upsidedown vehicles can't be turned back over? : "we'll look into a fix"

More tutorials for advanced mechanics?: "we're planning" this
Ground BR 7-8 sucks: "we'll pay special attention"
Killer-Hunter feature?: "we'll consider" a delay (NOTE: I have no idea what this was meant to be translated as)
Less shadows and concealment in ground?: "need to look at specific elements"

Helicopter grind?: "trying to figure" it out, announcement will be later
Volumetric armor sux?: "will improve" specifics, but no

Reduce convoy AAA in EC: "fixed in production"
Let floatplanes spawn at ships or airfields: "we'll think about" it
Make naval AB more arcadey?; "we agree", will start with rangefinding

Remove attack drones?: will be moved to a higher BR
Stop kills by aircraft after death?: no
Phasing through on spawn in ground RB?: no
Better reporting on racism and homophobia in chat: "we will add"
More maps to top tier Air RB: "we'll aim to"


Limit large maps for mid-to low tier Air: "agreed, will adjust"
Top-tier me more?: No
More map bans?: No

Vote for maps?: "will think about it"
Show BR limitations for each map?: "good idea... we'll try"

No small maps at top tier ground: "will show BR limitations" to help with like/dislike
No two-cap in Ground RB: "will reduce chance to appear"
Modern vehicles on WW2 maps: no, but will try to make maps "more universal"
Disable night missions: night battles will become optional, more later

Fix collisions with stuff: need examples

Bigger games even if longer queues?: "we'll think about" it

Reward top 5 players on both sides?: "plans along those lines", but...
European Province spawn to spawn?: will fix
Surroundings of Volo too big?: have already changed to 9.7 and up only
Remove Red Desert?: no, it's popular


El Alamein cliff tops: "we'll fix"
Hurtgen Forest cap points: "we'll redo"

Remove Mozdok two-cap: "yes"
Fields of Poland is bad: perhaps remove forests around edge and replace with fields?

Port Novo 3-cap is bad: no, use more smoke people

Sinai rock camping: will look into it

Ardennes too empty: no
Another map like Poland/Abandoned Factory/Eastern Europe: working on it

Vietnam drain swamp on the A cap?: good point


Changes where they were very positive about the idea are bolded. So, to summarize even further, they committed reasonably firmly here to:

1) Damageable decorations coming
2) More advanced tutorials
3) "More arcade-y" Naval AB

4) Attack drones going up in BR
5) Better reporting on toxic chat

6) Fewer big maps for low-to mid tier air RB

7) A new feature to show the BR bracket for maps on the map picker

8] Less two-cap ground maps

9) Making night battles optional
10) Some ground map changes

medal medal medal medal medal medal medal medal medal medal

Share this post

Link to post
Share on other sites


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...