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Our new economy at work


HochgeborenKlown
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On 27/05/2022 at 03:53, Oldtimer1955 said:

Bottom line...you're just being argumentative for all the wrong reasons...play the game right and should not be an issue...besides, Dodo is an excellent strategist

I will play as I choose to, you have no idea what you are talking about so you are dismissed...

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On 09/05/2022 at 09:53, Dodo_Dud said:

Well, I must admit, I like the new economy:

827347696_shot2022_05_0810_54_03.jpg.c74

Sadly, most war thunder players have severe skill issues, and many choose to blame the snail for their own failure to play properly (myself included, sometimes). You are the exception, not the rule. 

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Our new economy...When you drop more tons, kill more GT's, kill the same number of nav targets but your bombers are higher than theirs you are rewarded with a loss...Our new economy...

shot 2022.07.02 20.55.43.jpg

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Lol, "you didn't do enough to help your team". I went 19-0 in a game the other day and ended up in 5th spot. How did I not do enough to help the team I ask myself. Gaijin has rigged the game and the player can't un-rig it. You're penalized if you are higher BR than your opponents, but Gaijin controls the matchmaking. Thankfully, I've given up playing for wins and play the game the way I want to play it, thus not being trapped by Gaijins "rules".

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On 03/07/2022 at 13:33, _grampaw_itchee_ said:

Lol, "you didn't do enough to help your team". I went 19-0 in a game the other day and ended up in 5th spot. How did I not do enough to help the team I ask myself. Gaijin has rigged the game and the player can't un-rig it. You're penalized if you are higher BR than your opponents, but Gaijin controls the matchmaking. Thankfully, I've given up playing for wins and play the game the way I want to play it, thus not being trapped by Gaijins "rules".

Agreed, gaijin is "incenting" players, especially noobish types to waste multiple planes in the furball in order to get higher scores and those same Aces do not realize how much it will cost them to get said higher scores...Defending bombers up high won't happen with 99% of the player base cause you're penalized for being away from the furball, same as bombing GT's up high is not rewarded, even if you are targeting Pillboxes and med tonks...I'm the same as you, winning and scoring high are just not worth it anymore to me, but the match above makes no sense at all even by gaijin standards...

shot 2022.06.27 20.37.13.jpg

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On 03/07/2022 at 04:00, HochgeborenKlown said:

Our new economy...When you drop more tons, kill more GT's, kill the same number of nav targets but your bombers are higher than theirs you are rewarded with a loss...Our new economy...

shot 2022.07.02 20.55.43.jpg

No Loss.

A "Draw", most likely through GTs killed each other.

So, a Loss vor both teams ;) 

 

And as you can see, just dropping bombs at zones is highly rewarded with points.

Very much compared to the XP and SL from doing so.

While GTs should give the most SL, but usually low XP and planes are better for XP.

 

But if you can't kill their airfield in time after killing the bases, bombing it is just something for your own income and your own entertainment.

But nothing that does help for winning in any way.

But hey, when I want to upgrade a bomber, I am selfish enough to just bomb the airfield, because it will lead to the highest possible income with the bomber I got.

 

And after both teams killed roughly the same amount of GTs and we don't know about if your team did take care of the AI-Attackers.

Yeah, foreseeable that this would be somewhere between close win, draw and close loss.

 

On 03/07/2022 at 20:33, _grampaw_itchee_ said:

Lol, "you didn't do enough to help your team". I went 19-0 in a game the other day and ended up in 5th spot. How did I not do enough to help the team I ask myself. Gaijin has rigged the game and the player can't un-rig it. You're penalized if you are higher BR than your opponents, but Gaijin controls the matchmaking. Thankfully, I've given up playing for wins and play the game the way I want to play it, thus not being trapped by Gaijins "rules".

In that case it is more about the xxxx lineups many players come up with.

They want to rush the tree and the 3rd plane is already 2 BRs lower compared to number one, you know they ***** up.

And you know they xxxx your purse.

Just the usual "I'm flying a 4.0 fighter in a 5.0 match, Why the 2nd spawn of that US player is a freaking B-18 - that pile old metal does not even worth the bullets."

 

Srsly, in Naval to high BR differences between planes and ships locks out the planes.

Sometimes i would wish that with a pure plane lineup...

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42 minutes ago, anyuser said:

Srsly, in Naval to high BR differences between planes and ships locks out the planes.

Sometimes i would wish that with a pure plane lineup...

 Don't you dare, I want my 30.000SL per match.

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29 minutes ago, Dodo_Dud said:

 Don't you dare, I want my 30.000SL per match.

If you got 9 other slots filled with better stuff, ok.

If your 3 highest ranked planes already got a BR difference of more then 2 - just nope.

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On 02/07/2022 at 23:00, HochgeborenKlown said:

Our new economy...When you drop more tons, kill more GT's, kill the same number of nav targets but your bombers are higher than theirs you are rewarded with a loss...Our new economy...

shot 2022.07.02 20.55.43.jpg

This is everything wrong with air arcade 

 

base bombing probably in a top tier bomber gets rewarded 

 

 

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On 07/07/2022 at 11:18, Dodo_Dud said:

Korsun, light vehicles...

Looks like you farmed newbs in reserves with a top tier vehicle.

Yeah prolly not, even if I controlled MM it would be boring doing that...Think what you want...

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On 07/07/2022 at 09:18, Dodo_Dud said:

Korsun, light vehicles...

Looks like you farmed newbs in reserves with a top tier vehicle.

Even if that were the case, Gaijin is screwing the player because the player has no control over match making. It's not his fault his final score is that bad, it's Gaijins.

 

On 07/07/2022 at 13:15, FailBoatCaptain said:

This is everything wrong with air arcade 

 

base bombing probably in a top tier bomber gets rewarded 

 

 

I'd guess he got a long uninterrupted run at 4 bases and an airfield in either a B18a or a T18. I've done that myself. 3.7 isn't top tier

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3 hours ago, _grampaw_itchee_ said:

Even if that were the case, Gaijin is screwing the player because the player has no control over match making. It's not his fault his final score is that bad, it's Gaijins.

 

Cmon, the player has control over attacking the low BR biplanes or the Spits, Hurricanes, Yaks, P-40s etc. And Gaijin gives more score for killing a Spit than a Ki-10, which is fine in my book.

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4 hours ago, _grampaw_itchee_ said:

I'd guess he got a long uninterrupted run at 4 bases and an airfield in either a B18a or a T18. I've done that myself. 3.7 isn't top tier

A match got a BR spread of 1.0.

You can be top, you can be bottom, you can be inbetween.

If the highest BR in the match is 3.7, you are top tier in that match.

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2 hours ago, Dodo_Dud said:

 

Cmon, the player has control over attacking the low BR biplanes or the Spits, Hurricanes, Yaks, P-40s etc. And Gaijin gives more score for killing a Spit than a Ki-10, which is fine in my book.

It is worth noting that attacking the enemy which is at higher BR than you give you... same score as attacking the enemy at your BR! You can only get less points for attacking weaker BR enemy.

 

I would agree that lower score for attacking lower BR target makes sense. But there should be some reasonable score limit. Right now it's not reasonable to give only 10% of original score for killing the enemy which is 2.7 or more BR lower than you are.

 

So how it works now, example score for killing enemy player:

Your BR = 3.0, enemy BR = 3.0: 200 score

Your BR = 3.0, enemy BR = 6.0: 200 score

Your BR = 3.0, enemy BR = 1.0: 20 score

 

Now a lot of people takes reserve planes just to troll around or not to lose SL when being killed. So it's pretty common to see reserve vehicles in battles, at least in Arcade.

 

This all means, if you are at BR 2.7 or higher, you can get:

- 20 score for killing reserve vehicle of enemy player (in reality a bit more, because there is also additional score for hits and critical hit, it's usually around 30-40 score with hits included)

- 40 score for killing AI ground unit

- 80 score for killing AI air unit (usually around 90-100 if you include hits and critical hits)

 

With this scoring, it makes more sense to just attack AI units, especially it's much easier to kill AI than the player which is aware. Same time, player even on reserve vehicle is much more dangerous than any AI unit on the battlefield!

 

So the fact is, with such scoring, it makes absolutely no sense to attack players on vehicles with much lower BR than you are. In that time you can kill few AI units. Also, the Ki-10 you mentioned is so maneuverable, if the player is aware that you are incoming, he can just make quick maneuvers to avoid you and you can't dogfight him, you have to pass him and extend the distance (gratz, you just wasted a lot of time, got nothing in return!). AI units of course don't avoid you like that, attacking them is very easy and pretty much risk-free.

 

But if you think about this more, leaving players alive is far more dangerous for game result (win or lose). Let's say everyone will avoid attacking that reserve Ki-10, because 20 score is just not worth it. That Ki-10 can just kill AI units one by one easily! Give him few minutes, and he can clear them all! It's not a problem to kill things like artillery or MG or AAA even with 7.7mm guns! So if you care about battle result, you pretty much have to attack this guy to prevent him getting easy kills! And by doing so, you are sacrificing your final score (you lose altitude, you lose a lot of time and so on for a very low score!).

This is complete nonsense in my opinion. There should be a reasonable minimum score you can get for killing a player vehicle (even reserve). Imo it should be somewhere around 75% of original score (so minimum 150 score instead of original 200 score). Lose of 50 points would be reasonable for killing someone with weaker plane than yours. But current lose of 180 score from original 200 score is pretty much a joke. At this point it's much better to attack AIs! This scoring is perfect to take a lineup of 3 reserve vehicles in 2.7+ BR battles to just troll around, maybe kill some AIs, maybe capture some points. Dying cost you nothing, and the enemy will be surprised to see close to no score for killing you. Maybe that enemy won't attack you next time, because it just won't be worth it? Right now this issue is only visible in some battles, but imagine if more players will start doing this, it could become a serious problem!

 

I'm also very disappointed to only see mechanics added to the game which lowers our rewards. The rewards are already pitiful and they are getting even lower and lower with such ideas. There is no additional mechanics added to compensate players for this. We can just lose 90% of original score for big BR difference, but we can't gain more score in any other situation! That's like the worst way to do changes, especially in the game which is already known for being crazy slow with progression.

 

 

Full table of how BR difference affects the score (created by Bruce_R1):

Quote

 

Table 2: Battle activity modifier for kills and death reward value by BR differential (killer over victim) (as updated Dec. 1)

BR steps BR Kill modifier Death reward    
0 0 or less 1 0.3    
1 0.3 0.99 0.3    
2 0.7 0.94 0.28    
3 1 0.87 0.26    
4 1.3 0.78 0.23    
5 1.7 0.65 0.2    
6 2* 0.5 0.15   *Max differential for a plane death (AA)
7 2.3* 0.31 0.09   *Max differential for a helicopter death (AA)
8 2.7 or more 0.1 0.03   Max differential for all other deaths

 

 

If you want to read more about the economy changes from late 2021, there is a great topic created by Bruce_R1:

Spoiler

 

 

Edited by _Poul_
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44 minutes ago, _Poul_ said:

But if you think about this more, leaving players alive is far more dangerous for game result (win or lose). Let's say everyone will avoid attacking that reserve Ki-10, because 20 score is just not worth it. That Ki-10 can just kill AI units one by one easily! Give him few minutes, and he can clear them all! It's not a problem to kill things like artillery or MG or AAA even with 7.7mm guns!

 

Sorry Poul, but I don't buy this. Most people in Ki-10s etc are bloody newbs who die by themselves mowing the lawn. There are a few experts around in low tiers, but they usually fly some premiums, otherwise there is simply no profit in it.

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I have no idea how the economy works any more - I just play the game, try to kill as many as possible, try to last as long as possible, have auto-repair turned off, and invariably make a profit :goodsnail:

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38 minutes ago, Dodo_Dud said:

 

Sorry Poul, but I don't buy this. Most people in Ki-10s etc are bloody newbs who die by themselves mowing the lawn. There are a few experts around in low tiers, but they usually fly some premiums, otherwise there is simply no profit in it.

And I want to add here, when I do see somebody with a Biplane in BRs way above the Biplanes, there are 3 reasons for this.

 

1. He is in a ***** up squad and is a very new player who will get his arse handed over.

2. He climbed the tree as fast as possible (or bought a prem) and got a ***** up lineup now, is usually a new player and will get his arse handed over.

 

In both cases we don't speak about someone who can kill GTs fast, reliable and efficient.

 

3. He is a good player who does it on purpose.

In that case, he won't start to attack any ground units, but hey will try to lure single enemies into a dogfight far of the heat of the battle to kill them with the biplane (saw that a lot at the early jet tiers).

That is the reason why they bring that plane. And nothing else.

Edited by anyuser
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8 hours ago, Dodo_Dud said:

There are a few experts around in low tiers, but they usually fly some premiums, otherwise there is simply no profit in it.

That's why I call this trolling. I don't use this, imo this is not needed. I saw some people on this forum saying it's a "viable strategy" to use reserves in high tiers. But imo that's just broken part of the game, I don't even understand why it's possible. If you want to use reserves, then go play BR 1.0, what's stopping you from doing that? The game allows you to use reserves on high tiers and then they add a system to punish you by giving you only 10% of original score for killing reserve units. This whole sounds like a joke to me. I don't even want to fight reserves on higher tiers in the first place, it's the game that allows this!

 

BTW: I like how you completely ignored 99% of my post and focused on one tiny quote which is probably the least relevant in whole my post ;).

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11 hours ago, anyuser said:

3. He is a good player who does it on purpose.

In that case, he won't start to attack any ground units, but hey will try to lure single enemies into a dogfight far of the heat of the battle to kill them with the biplane (saw that a lot at the early jet tiers).

That is the reason why they bring that plane. And nothing else.

 

And if he isn't sardonic but in for a godmode, he would not bring a Ki-10 from low tier but something else. For japan, the low BR 2.0  Ki-43 II would be my choice for the job. Quite cpable to kill a jet >7.0.

 

3 hours ago, _Poul_ said:

I saw some people on this forum saying it's a "viable strategy" to use reserves in high tiers.

 

In arcade it is. It is having 30,000SL reward vs not having 30,000 SL reward. Very viable to me. But the example from above involded a BR for "light vehicles", which is usually to 2.7.

 

3 hours ago, _Poul_ said:

BTW: I like how you completely ignored 99% of my post and focused on one tiny quote which is probably the least relevant in whole my post ;).

 

Why should I comment on thunderwiki-facts? Or comment on a linked thread in which I was one of the debaters? I did already, in the linked thread.

 

The rest is your oppinion which is a bit like saying "I like Vanilla". Well, I don't, but there is no logic involved, just preference. And you are well entitled to like vanilla. As long as I can have chocolate.

 

The other thing you mentioned that was wrong (no reason to attack...) seemed to go into economy details I din't want to bring up.

 

And most of all, I only tried to explain what must have happened to obtain such a score in the screenshot: clubbing of the baby seals.

 

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21 minutes ago, Dodo_Dud said:

And if he isn't sardonic but in for a godmode, he would not bring a Ki-10 from low tier but something else. For japan, the low BR 2.0  Ki-43 II would be my choice for the job. Quite cpable to kill a jet >7.0.

I don't know why you are so stick to examples. Ki-10 example was used by me, because... you mentioned it before. I wouldn't chose Ki-10 too, imo there are much better options with better guns. There is no point to stick to this example, you have your own imagination, you can choose many planes which can be very good even when they face enemies on much higher BR. As long as you keep 2.7 BR difference between planes, the name of both planes don't matter at all.

 

26 minutes ago, Dodo_Dud said:

The rest is your oppinion which is a bit like saying "I like Vanilla". Well, I don't, but there is no logic involved, just preference. And you are well entitled to like vanilla. As long as I can have chocolate.

Oh really? It is interesting, because you clearly stated it makes sense to you that different BR planes got different rewards, and I even agreed with that statement.

 

But this brings additional questions:

- is it right to lower your score by 90% (!) by having 2.7+ BR difference? Is a player's plane with BR lower by 2.7+ than yours no treat at all to your plane and you can kill him within seconds without any effort at all?

- is it right that a player plane with BR lower than 2.7 than yours give you 20 score, while killing stationary AI unit (like MG or artillery) give you 40 score? Do you agree with this kind of scoring? In your opinion, is it harder to kill a players plane which is 2.7+ lower BR than you are or stationary AI unit? By the way, killing AI air unit is worth about 100 score, which makes score for killing players with lower BRs even more pathetic!

- why there is no additional score for killing someone on higher BR than you are? Assuming the same logic, if it's easier to kill a player's vehicle with lower BR, then it's harder to kill player's vehicle with higher BR than yours. But nothing like that is implemented in the game.

 

These are viable questions. By saying you support this BR difference scoring system you also agree with all the consequences (not only the fact according to you enemies on lower BR should be worth less points).

 

32 minutes ago, Dodo_Dud said:

And most of all, I only tried to explain what must have happened to obtain such a score in the screenshot: clubbing of the baby seals.

And I'm sure you know well it's not as simple as that. For many reasons, you can't ignore specific targets, just because they are lower BR than yours, that would make completely no sense! And current scoring system pretty much requires you to do that if you want to get a high score in the battle.

If I see a dogfight between my teammate and the enemy 2 km away from me, I'm not thinking "oh wait, but what BR this enemy is?!", I'm just attacking the guy, trying to help my teammate. This is just part of the game. And by playing like this (normally, according to me), I'm being punished, just because the enemy was 2.7 BR lower than I was, which is no fault of my own! You could say it's just better to ignore that guy completely, because he won't give me decent score, but the truth is, there are so many vehicles in the game, I don't even know them all! Often I don't even know what BR is a plane I'm attacking. So this seal clubbing argument is not valid imo. You just assume someone attacks lower BR enemies on purpose, which is probably not even the case most of the time. I had battles where 1/3rd of the enemy team was on much lower BRs for some reason. I didn't choose their planes, so why the game is punishing me for that by lowering my score up to 90%? Option to ignore them all completely, just because they will give you close to no score or because you will be called "seal clubber", seems like the most idiotic idea ever in a multiplayer game!

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37 minutes ago, _Poul_ said:

Ki-10

Just one of the reserves, the most feeble plane with newbs in it. Take a He-51 or whatever.

 

37 minutes ago, _Poul_ said:

It is interesting, because you clearly stated it makes sense to you that different BR planes got different rewards, and I even agreed with that statement.

So no need to respond if we agree.

 

37 minutes ago, _Poul_ said:

- is it right to lower your score by 90% (!) by having 2.7+ BR difference? Is a player's plane with BR lower by 2.7+ than yours no treat at all to your plane and you can kill him within seconds without any effort at all?

- is it right that a player plane with BR lower than 2.7 than yours give you 20 score, while killing stationary AI unit (like MG or artillery) give you 40 score? Do you agree with this kind of scoring? In your opinion, is it harder to kill a players plane which is 2.7+ lower BR than you are or stationary AI unit? By the way, killing AI air unit is worth about 100 score, which makes score for killing players with lower BRs even more pathetic!

- why there is no additional score for killing someone on higher BR than you are? Assuming the same logic, if it's easier to kill a player's vehicle with lower BR, then it's harder to kill player's vehicle with higher BR than yours. But nothing like that is implemented in the game.

I don't really care about score. I care about SL and RP. A little about win even. I only care about score if it matters in some noticable way. By the way, for your last point, there is direct SL reward. You can earn as much as 39,000SL per match in a few seconds if on premium.

 

37 minutes ago, _Poul_ said:

And I'm sure you know well it's not as simple as that.

At this low BR? In Dom? I think it is this simple.

 

37 minutes ago, _Poul_ said:

 

For many reasons, you can't ignore specific targets, just because they are lower BR than yours, that would make completely no sense! And current scoring system pretty much requires you to do that if you want to get a high score in the battle.

It isn't high on my agenda. It usually happens by itself anyway.

 

37 minutes ago, _Poul_ said:

If I see a dogfight between my teammate and the enemy 2 km away from me, I'm not thinking "oh wait, but what BR this enemy is?!", I'm just attacking the guy, trying to help my teammate. This is just part of the game.

If I am in a jet and see someone in a biplane fight, I just leave them alone. You can't save all your team members. If he turns with a biplane, well, let him. He isn't going to be much help for the team efford anyway. Same with a zero etc.

 

37 minutes ago, _Poul_ said:

And by playing like this (normally, according to me), I'm being punished, just because the enemy was 2.7 BR lower than I was, which is no fault of my own! You could say it's just better to ignore that guy completely, because he won't give me decent score, but the truth is, there are so many vehicles in the game, I don't even know them all! Often I don't even know what BR is a plane I'm attacking. So this seal clubbing argument is not valid imo. You just assume someone attacks lower BR enemies on purpose, which is probably not even the case most of the time. I had battles where 1/3rd of the enemy team was on much lower BRs for some reason. I didn't choose their planes, so why the game is punishing me for that by lowering my score up to 90%? Option to ignore them all completely, just because they will give you close to no score or because you will be called "seal clubber", seems like the most idiotic idea ever in a multiplayer game!

This is basically preference. You can see it many ways, all have their merits. You could also base score on the experience of your victim. There are many ways to do it. All have drawbacks too.

Edited by Dodo_Dud
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1 hour ago, Dodo_Dud said:

I don't really care about score. I care about SL and RP. A little about win even. I only care about score if it matters in some noticable way.

But the score affects the rewards, just indirectly. Late 2021 changes lowered score and therefore the rewards by lowering your activity. For me 20 or 200 score, so 90% of a difference is very noticeable! Especially if you kill few of such enemies in the battle.

 

1 hour ago, Dodo_Dud said:

By the way, for your last point, there is direct SL reward. You can earn as much as 39,000SL per match in a few seconds if on premium.

I don't understand this part. Are you saying, there is some additional SL reward for spawning on a premium vehicle? If there is, I didn't know about it. I don't really follow my SL, I never had problems with SL, I'm focusing on RP.

 

1 hour ago, Dodo_Dud said:

At this low BR? In Dom? I think it is this simple.

Which low BR? BR doesn't matter as long as you and your enemies have big BR differences. The battle I had at 5.3 BR after this system was introduced:

Spoiler

vAXqyTZ.png

 

1 hour ago, Dodo_Dud said:

If I am in a jet and see someone in a biplane fight, I just leave them alone. You can't save all your team members. If he turns with a biplane, well, let him. He isn't going to be much help for the team efford anyway. Same with a zero etc.

Hello! We are talking about 2.7+ BR difference. My 3.0 BR plane vs 1.0 reserve plane was just an example. You can also see this situation like you are on a 11.0 BR jet and other players fighting on 8.3 jets. Even if you realise they are much lower BR than you are, I'm pretty sure you wouldn't leave them alone ;). Oh well, maybe you would, considering the score for such kill is close to nothing anyway.

 

1 hour ago, Dodo_Dud said:

This is basically preference. You can see it many ways, all have their merits. You could also base score on the experience of your victim. There are many ways to do it. All have drawbacks too.

The system could be actually very simple. Instead of current lowering kill score up to 90%, they could do something very simple like:

 

Each BR step difference means 5% of score up to 25% of score difference.

So for example (since you like high BRs, I will use higher BR for this example):
- your BR 6.0, enemy BR 6.0: 200 score

- your BR 6.0, enemy BR 5.7: 190 score

- your BR 6.0, enemy BR 5.3: 180 score

...

- your BR 6.0, enemy BR 4.3 (or lower): 150 score

- your BR 6.0, enemy BR 6.3: 210 score

- your BR 6.0, enemy BR 6.7: 220 score

...

- your BR 6.0, enemy BR 7.7 (or higher): 250 score

Such system would be fair and balanced. You could lose score, but you could gain score as well, depending from the situation.

 

But with how they introduced this BR difference based system, you can only lose up to 90% of the score! That's why I seriously don't understand how can someone be happy about it and defend this system. You can't gain anything, you will only lose (score, activity, rewards) with this system!

Edited by _Poul_
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1 hour ago, _Poul_ said:

Late 2021 changes lowered score and therefore the rewards by lowering your activity.

Would rewards be affected if all scores were halved? Is activity a linear absolute?

 

1 hour ago, _Poul_ said:

I don't understand this part.

I am saying that if you are on premium time, you will be rewarded up to 39,000SL make that 46,500 SL per match if you manage to kill various vehicles of higher BRs. You only get 100% score, but I couldn't care less for the score, I gladly take the SL without any score (to respond to your later suggestion). There isn't much SL coming from score. If you are a freerider, it is only 31,000SL.

And by the way, I don't care much about the RP. When I am using low tier in a high BR match, I am surely not able to use their RP for research very well.

1 hour ago, _Poul_ said:

Which low BR?

The BR of the screenshot my comment pertained to. It was a low BR Dom. To get any penalized BR difference, you need to kill like 1.0 or near. And to get such a low score means that you avoided anything else, but looked for cheap kills. Could be stat padding: no caps, no risks. And no big score. But 10:0.

 

1 hour ago, _Poul_ said:

But with how they introduced this BR difference based system, you can only lose up to 90% of the score! That's why I seriously don't understand how can someone be happy about it and defend this system. You can't gain anything, you will only lose (score, activity, rewards) with this system!

Is that so? If you actually lose, isn't someone else gaining? Isn't there always a #1 in each team, no matter how poor you score? Isn't it is just that you don't get #1 by slaughtering useless red players, usually even multiple times. If I do that for "reasons", I don't expect to win or to be at the top of the table. And that is fine for me.

Edited by Dodo_Dud
medal medal medal medal medal medal medal medal medal medal medal medal medal medal medal

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