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Should the Sd.Kfz 234/3 be added?  

117 members have voted

  1. 1. Would you like to see this in the game?

    • Yes
      68
    • Of course! Joining the Puma squad!
      43
    • Meh...
      3
    • No (Why?)
      3
  2. 2. What BR would this be?

    • 1.3
      14
    • 1.7
      32
    • 2.0
      32
    • 2.3
      39
  3. 3. Where should it be?

    • Regular German Tech-Tree
      82
    • Premium Tree
      15


Introduction:

 

Armoured wheeled vehicles were developed early in Germany, since they were not subject to the restrictions of the Treaty of Versailles  The Sd.Kfz. 234 belonged to the ARK series (type designation of the chassis) and was the successor to the earlier Sd.Kfz. 231/232/233 (8-Rad), which belonged to the GS series. The SdKfz 234/3, was produced simultaneously with the 234/1, it served as a support vehicle for the reconnaissance vehicles. It had an open-topped superstructure, in which a short-barreled 7.5 cm K51 L/24 gun was installed. This gun was intended for use against "soft" targets; however, when using a hollow charge shell, the penetration power exceeded to that of the 5 cm L/60 gun. This variant was produced from mid 1944 to the end of 1944, before switching production to the 234/4. 88 Sd.Kfz 234/3 were built between June and December 1944.

 
Development:
 
Like the other vehicles in the 8-Rad series, the Sd.Kfz 234/3 was equipped with a bidirectional conduction, and with a more powerful engine than the previous version. The address at 8 wheels and low pressure exerted by the vehicle on the ground made it very popular with their crews. As mentioned in the subject of Sd.Kfz 250, the need for a heavy reconnaissance vehicle for the Eastern Front led to this series of vehicles (Schwerer Panzerspähwagen). After the French campaign the SdKfz 232 began to show signs of having been beaten in their duties so it was necessary to the creation of a heavy vehicle for reconnaissance and, also, with more firepower. The company responsible for this development, Bussing-NAG, was soon put to work.
 
In terms of its basic features we can highlight the Sd.Kfz 234 top speed of 85 Km/h with a fuel capacity of 360 liters of diesel. It had a range of 900 km road and 600 km cross country. It had crew of 4: Commander, Gunner, Loader and Driver.

The shield of the vehicle is reinforced as specified in the beginning, increasing its front armor up to 30 mm, with many areas arranged at an angle which increased its ballistic protection. Another point of interest was the arming of the vehicle, increasing to meet new opponents. Some of the models such as the SdKfz 234/3 and SdKfz 234/4 had an open-topped turret armament installed simply because it was too big for a closed turret. 
 
Details:
 
Type Armoured car
Place of origin Nazi Germany
Production history
Produced 1943–1945
No. built 478 (all types)
Specifications
Weight 10,500 kg (23,148 lb)
Length 6.02 m (19 ft 9 in)
Width 2.36 m (7 ft 9 in)
Height 2.10 m (6 ft 10 in)
Crew 4

Armor 9-30 mm (.35-1.18 in)
Main
armament
•(234/3) 1x 75mm K 51
Secondary
armament
1x7.92 mm (0.312 in) machinegun
Engine 14,825 cc (905 in3) Tatra 103[2] V12diesel
157 kW (210 hp)
Suspension wheeled
Operational
range
1,000 km (625 mi)
Speed 90 km/h (55 mph)


https://en.wikipedia.org/wiki/SdKfz_234

 

Armament:

 

The 7.5 cm KwK 37 L/24 (7.5 cm Kampfwagenkanone 37 L/24) was a short-barreled, howitzer-like German 75 mm tank gun used primarily as the main armaments of the early Panzer IV tanks and slightly modified as StuK 37 in early StuG III assault guns. After being removed from these vehicles it was the Sd.Kfz 234/3 which received them as main armament. It had a capacity of 50 rounds

 

It was designed as a close-infantry support artillery gun firing a high-explosive shell (hence the relatively short barrel), but was also effective against the early war tanks it faced during the period. Starting from March 1942,new variants of the Panzer IV and StuG III had their main armament upgraded, as a derivation of the 7.5 cm PaK 40 anti-tank gun for a self-moving turreted platform, to the new longer-barreled 7.5 cm KwK 40. When older Panzer IVs were upgunned, their former KwK 37 guns were reused to arm later Panzer III tanks and other infantry support vehicles. In 1943 depleted stocks and continued demand from producing Panzer III Ausf. N required restarting production of a slightly revised version under the designation 7.5 cm K 51 L/24 (7.5 cm Kanone 51 L/24).

 

5699476567_82ef817dd7.jpgResultado de imagen para 7.5 cm KwK 37Resultado de imagen para 7.5 cm KwK 37

 

Ammunition:

 

KwK 37 used shell 75×243 mm. R 

  • K.Gr.rot.Pz. - Armour Piercing Capped
  • Kt. Kw. K. - Canister
  • Nbgr. Kw. K. - Smoke
  • Gr.38 Hl - High Explosive Anti-Tank
  • Gr.38 Hl/A - High Explosive Anti-Tank
  • Gr.38 Hl/B - High Explosive Anti-Tank
  • Gr.38 Hl/C - High Explosive Anti-Tank

7.5 cm Sprgr.34 - High Explosive

  • Projectile weight: 4.422 kg (9.75 lb)
  • Explosive weight: 0.454 kg (1.00 lb)

PzGr. 39/43 Armour-piercing

  • Projectile weight: 6.80 kg (15.0 lb)
  • Muzzle velocity: 385 m/s (1,260 ft/s)

Penetration figures given for an armoured plate 30 degrees from vertical:

Range Penetration Hit probability
(%) 100 41 100 500 39 100 1000 35 97 1500 33 82 2000 30 n/a

 

Penetration Comparison:

Penetration figures (90 degrees) uses American and British 50% success criteria,
and allowing direct comparison to foreign gun performance.
Ammunition type Muzzle velocity
(m/s)
Penetration (mm)
100 m 250 m 500 m 750 m 1000 m 1250 m 1500 m 2000 m 2500 m 3000 m
Pzgr. 39/1 (APCBC) 385 m/s (1,260 ft/s) 54 53 50 48 46 44 42 38 35 32
Pzgr. 39/2 (APCBC) 385 m/s (1,260 ft/s) 60 58 55 52 50 47 44 38 33 27
Gr.38 Hl (HEAT) 450 m/s (1,500 ft/s) 52 52 52 52 52 52 52 52 52 52
Gr.38 Hl/A (HEAT) 450 m/s (1,500 ft/s) 81 81 81 81 81 81 81 81 81 81
Gr.38 Hl/B (HEAT) 450 m/s (1,500 ft/s) 87 87 87 87 87 87 87 87 87 87
Gr.38 Hl/C (HEAT) 450 m/s (1,500 ft/s) 115 115 115 115 115 115 115 115 115 115

 

Vehicles that also carry this gun:

 

Conclusion:

 

For me, this vehicle could be a nice addition to this game, it will be a Low-Tier Light Tank, which will work similarly to the already in-game Sd.Kfz 234/2 "Puma" but equipped with the low velocity 75 mm gun that is also used on the early Pz.IV's. Balancing this vehicle won't be a problem because it combines aspects of vehicles already on the game, but with a "speedy" and "flanky" touch! 

 

Gallery:

 

Imagen relacionadaResultado de imagen para sd.kfz 234/3Imagen relacionada

Resultado de imagen para sd.kfz 234sdkfz_234_3_01.jpgResultado de imagen para sd.kfz 234

 

Blueprints:

Sd.Kfz+234-3+%28rc%29.jpgSd.Kfz+234-3+%28ra%29.jpgSd.Kfz+234-3+%28rb%29.jpg

 

Sources:

Edited by *TheOfficialTini
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Related image

 

Gib Plz

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1 hour ago, CaID said:

it's a good armored car. allow me to add it to the Armored car project.

 

Wait... you didn't have this in there before hand? This is such a cool vehicle, a wheeled derp cannon (for it's tier), except it has a great RoF. 

 

Would also kill someone to see the Sdkfz 250 and 251 versions with the L/24, and the Sdkfz 251/22 cause it would be like the Marder III, but a halftrack and at a lower BR ;) 

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Why this isnt ingame yet??? Ah yes, we need more Tier VI vehicles for the US/UK/USSR in the next updates...

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Waiting, and hoping that other people realize you have a good idea. 

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If you can supplement your post with information or questions every few days it can help keep it in the top. I think some like this have the downside of not being controversial, so there is not a lot of things to be said besides +1. 

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1 hour ago, AtomicPope said:

Looks like a good addition to me, if they don't add it at a too low BR like they did with Pakwagen. +1

Technically speaking, this could be decently balanced anywhere between 1.0 and 2.7, because it has fairly good firepower, excellent mobility, and no armor. Same kinda goes for the Pakwagen (in RB they may do substantially better and need higher BRs). 

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I think this vehicle should have 2.7-3.0 BR, as it has an exceptional mobility and quite nice cannon with high rate of fire and high penetration on any distance. And it would be nice to increase BR for Sd.Kfz. 234/4 to 4.0-4.3 to decompress rank II.

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46 minutes ago, M4DSEN said:

I think this vehicle should have 2.7-3.0 BR, as it has an exceptional mobility and quite nice cannon with high rate of fire and high penetration on any distance. And it would be nice to increase BR for Sd.Kfz. 234/4 to 4.0-4.3 to decompress rank II.

 

Lol, cause Rank II needs to be decompressed first..... 

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1 hour ago, M4DSEN said:

I think this vehicle should have 2.7-3.0 BR, as it has an exceptional mobility and quite nice cannon with high rate of fire and high penetration on any distance. And it would be nice to increase BR for Sd.Kfz. 234/4 to 4.0-4.3 to decompress rank II.

 

I think that's too much,i don't consider this version to be "better" than the /2 due to the derp cannon and the fact that it doesn't have a turret. The /4 should go a little bit up but this version fits at 2.3 for me :p

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