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The QN506 is a joke at 9.7


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2 hours ago, Nuckerball said:

Uht players weren't lying when they said pars3 fire and forget is extremely unreliable

To ne honest, UHT works quite well, but thats due to the fact thats an aircraft and can get a good signature of the target.

(the big advantage here is that the target dont know that you - UHT - are shooting at it, if the QN engages a ground unit - its often different and smoke is more likely used to counter the missile)

 

The QN506 cannot get a lock in groundtargets in most scenarios (small maps, obsticals..), even if the target is ~70% exposed.

 

If the QN can get a lock, the tracking is quite good to be fair - i personally would just prefere a optional direct fire mode without FnF to make the vehicle playable like any other IFV and have FnF just as a gimmick.

 

That would solve most problems.

Edited by Noir89
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11 hours ago, kcns said:

What is up with chinese LTs and being overtiered for no reason?  ZTS63, M41D, now this. All could have been pretty cool original vehicles but are absolutely trash because of their br

Chinese LTs tends to have much more advanced software while having inferior "trinity"(firepower, mobility and defense - not that defense matters) and that means they will have to make do at a higer BR for balance, and unfortunatly downtiering them is not a great idea as well

ZTS63 has LRF, sure, LRF is not that important generally, but we are talking about 7.3, a BR which only the Swedes get an LRF - Sweden do Sweden things

M41D has thermals, LRF and APFSDS, inspite of the the poor spalling of APFSDS, putting this at a lower BR would mean it slapping king tigers with thermals from two clicks away

One could also make a case about ZLT11, it has gen 2 thermals, great firepowers but has bad flexibility in the regions of reverse and depression

PTL and WMA - perfect in where they were, most wheeled guns has DM23 as the standard at 8.7 and most tanks each taking some tricks up their sleeves, these has gen 2 thermals

And then we talk about the ZBDT, I mean the QN: duel channel gen 2 thermals may seems to be the reason that determines it at 9.7 besides Fire & Forget they were launched missiles. I guess thermals really does make a significance in LT BRs, rad90 got moved down, puma got moved up, etc, yeah the BMP-2M, but again Russia and Sweden do Russia and Sweden things

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10 hours ago, Nuckerball said:

Looks like all the normies are beginning to realize just how bad fire and forget autopilot is. Uht players weren't lying when they said pars3 fire and forget is extremely unreliable 

UHT became worse after this patch, muuuuuuch worse.

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13 hours ago, Nuckerball said:

Looks like all the normies are beginning to realize just how bad fire and forget autopilot is. Uht players weren't lying when they said pars3 fire and forget is extremely unreliable 

mate what are you on about, why would you assume that I'm one of those ppl?  Way to go to immediately come into a thread you prob didn't even bother to read and antagonize ppl bringing legitimate concerns over a trend of consistently overtiered LTs lmfao. 

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3 hours ago, llSolitairell@psn said:

Maybe you can find and argue with other negative kdr IFV players here instead

Not everyone is a terminally online neet loser like you. Atleast I can argument back unlike you who resorts to insults and spam just to inflate your forum post count and **** on others.

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50 minutes ago, GHANA_COMBAT_MAN said:

Not everyone is a terminally online neet loser like you. Atleast I can argument back unlike you who resorts to insults and spam just to inflate your forum post count and **** on others.

 

the only one obsessed with my post count is you, crybullying calling me a neet loser saying I resort to insults and spam when you were the one who barged into the thread malding about the vcc/30, ERA, BMP-2M and 2S38 for some reason

 

go back to reddit

 

 

 

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Its better than most SPAAs in killing helis with that IR missile. I've seen even kills 5+ km far out on maneuvering helis, while Stingers can't lock helis farther away than 2km.

 

Pretty strange habbit of WT, that some hybrid vehicles like 2S38, BMP-2M and this QN506  perform better than actually SPAAs of similar BRs.  

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9 hours ago, Qing_Bu_Zi_191 said:

Chinese LTs tends to have much more advanced software while having inferior "trinity"(firepower, mobility and defense - not that defense matters) and that means they will have to make do at a higer BR for balance, and unfortunatly downtiering them is not a great idea as well

ZTS63 has LRF, sure, LRF is not that important generally, but we are talking about 7.3, a BR which only the Swedes get an LRF - Sweden do Sweden things

M41D has thermals, LRF and APFSDS, inspite of the the poor spalling of APFSDS, putting this at a lower BR would mean it slapping king tigers with thermals from two clicks away

One could also make a case about ZLT11, it has gen 2 thermals, great firepowers but has bad flexibility in the regions of reverse and depression

PTL and WMA - perfect in where they were, most wheeled guns has DM23 as the standard at 8.7 and most tanks each taking some tricks up their sleeves, these has gen 2 thermals

And then we talk about the ZBDT, I mean the QN: duel channel gen 2 thermals may seems to be the reason that determines it at 9.7 besides Fire & Forget they were launched missiles. I guess thermals really does make a significance in LT BRs, rad90 got moved down, puma got moved up, etc, yeah the BMP-2M, but again Russia and Sweden do Russia and Sweden things

Chinese LTs having better ‘soft’ features would be useful if they actually had decent hardware for the soft features to make use out of. Swedish ikv has lrf + a much better 90mm gun that consistently kills crew instead of this crappy 85/76mm that can get a direct hit on crew/ammo and turn it orange. Meanwhile KT looks at you with aphe and you’re ded lmao

 

not to mention lrf/thermals are completely useless in ab. And in ab the ikv is only 7.0 which is lower than all of these Chinese LTs

 

this qn506 has the same issue with the fnf missiles not being able to kill anything aside from a helicopter piloted by a room temperature iq person. If it was 8.7 it might actually be useful against slower jets or early mbts. But at 9.7 you can give it the best thermals etc and it still can’t do a lot when the weapons are this bad

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2 hours ago, kcns said:

Chinese LTs having better ‘soft’ features would be useful if they actually had decent hardware for the soft features to make use out of. Swedish ikv has lrf + a much better 90mm gun that consistently kills crew instead of this crappy 85/76mm that can get a direct hit on crew/ammo and turn it orange. Meanwhile KT looks at you with aphe and you’re ded lmao

 

not to mention lrf/thermals are completely useless in ab. And in ab the ikv is only 7.0 which is lower than all of these Chinese LTs

 

this qn506 has the same issue with the fnf missiles not being able to kill anything aside from a helicopter piloted by a room temperature iq person. If it was 8.7 it might actually be useful against slower jets or early mbts. But at 9.7 you can give it the best thermals etc and it still can’t do a lot when the weapons are this bad

Unfortunatly, what you have explained is correct, and that is why I guess these vehicles are hard to balance: IKV is practically a glass cannon, and the ZTS is a glass, but without cannons. Caveat is that with LRF it I gues cannot go anywhere lower

For the M41D I am not sure about AB and how it plays out, but I guess with how terrible these rounds are, it will struggle even in 6.7 with all these gimmicks. The theme of China is that it gets technologies in a significant lower BR: CM25(used to be, until the Swedes got their own) for top-down attack munitions, WMA and PTL for high-res thermals, WZ305 for HE-VT. These generally worked well, at least they have a reliable weapon to play off of. As you suggested, which I do agree, whatever tricks QN506 has up its sleeves, it will not make a significance with this atrocious arsenal

3 hours ago, Thodin said:

Its better than most SPAAs in killing helis with that IR missile. I've seen even kills 5+ km far out on maneuvering helis, while Stingers can't lock helis farther away than 2km.

 

Pretty strange habbit of WT, that some hybrid vehicles like 2S38, BMP-2M and this QN506  perform better than actually SPAAs of similar BRs.  

Welcome to China! Everything can act as an AA quite decently...except those actual AAs. They work better as tank destroyers.

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It seems that in the near update the 506 will get a QN502 that is not limited in the launch speed

However, I still think 9.7 is a bit too high. It makes sense to add four spare ammunition to it and drop it to 9.3.Unless Gaijin can properly fix the F&F ATGM's guidance logic

 

Regarding other Chinese LTs, I think that the ZTQ62 after maneuverability nerf should be at 6.3 like the ZTS63.At present, its driving feel is much worse than that of the ZTS63

 

Although the ZT63 (1980) seems to me that 7.3 is a bit high, if it speeds up its turret rotation, as the development log says, then staying at 7.3 is not intolerable

 

As for the M41D, I think everyone who has played it will support that it should not be in 8.0, and you don't have to worry about it ruining the Tiger King gaming experience. Heavy tanks with a large number of members with wide space do not have to worry about being easily killed by 76mm apfsds

Edited by mz_14_Gelzooz
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So after playtesting this tank, it's ****, the rockets are bad, the unmanned turret literally doesn't mean anything, as you just die to ammo racks that kill your crew, and that's on top of the fact that this thing is 9.7 which is just insane. Seriously Gaijin, you need to adjust this vehicle

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With the next minor update, ZTZ96A/A(Prot), which was a strong pair, will rise to 10.0, leaving only one BR 9.7, the QN506.
This is honestly a very vexing problem, as I personally would have to say that 9.3 is the most suitable BR, as I do not have enough power to build a 9.7 deck for the QN506 at all.
With 9.3, a balanced deck such as ZTZ96, ZLT, PGZ04A, etc. can be constructed, and QN506 has some value as a member of such a deck. Please drop to 9.3.
 

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11 hours ago, idiot400 said:

it's what it would use IRL...

 

 

I believed that gaijin in the first iteration of the dev, suggested that despite these LAM existed IRL, they will not be issued, but rather used as a back-up ammo storage of the QN502. To be fair, I can see how LAM might cause a bit of a headache if we refer back to the april fools 2021

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The vehicle would better live up to its current BR if the QN502DD missiles were actually capable of engaging ground targets. These missiles are designed to shoot over objects, hills, etc. but we currently can rarely lock on a vehicle who is 80% exposed. The missiles should be able to target MBT/vehicle with at least a small profile of the turret peaking over a hill or something. It's designed to do this as seen with its capabilities/flight profile. If a fix is introduced for this in the near future, it will actually make ground-based FNF something capable. If this is how they will be implemented in future releases, then the stigma over FNF missiles being added to this game for the past few years was over the top/a waste of time for a feature that can't really do anything except be an anti-air missile. The missiles are also missing its SALCOS option.

 

Edit: I hope this is fixed and sets a new standard so that way when Spike missiles are added to nations like Germany and Israel or the MMP missile is added for France, it will be something to look forward to. Also, if this is how easy it is going to over-pressure/kill fire support vehicles like the BMPT Terminator and this which are designed for urban combat, count me out. 

Edited by Yontzee
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14 hours ago, Qing_Bu_Zi_191 said:

I believed that gaijin in the first iteration of the dev, suggested that despite these LAM existed IRL, they will not be issued, but rather used as a back-up ammo storage of the QN502. To be fair, I can see how LAM might cause a bit of a headache if we refer back to the april fools 2021

i agree, plus having more QN502s would be nice since only having 4 means you need to pick your targets carefully.

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This thing is rough, I'm getting sad results while playing it.

 

It would be nice to have it's lock buffed (it makes no sense for the IR to lock only on vehicles with the hull exposed), and of course, make the commander sight usable, that bug is atrocious.

 

But the main issue of this vehicle simply can't be fixed, doesn't matter how much you buff the armaments, it's still basically a T-54 hull at 9.7! You will never take the good early game spots or advanced flanking positions because of it, and even if you do, to line a shot on someone you need to expose way too much of yourself.

 

Unless you get a perfect storm of clueless opponents, this is doomed to be a backline support.

 

 

 

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Well as I said, its super powerful vs helis, even top tier ones. It can lock over full range and once the IR missile climbed up, you can't even get cover behind something, cause it locks you from above. You can't dodge it in most cases. 

 

Its far superiorr to a Gepard with Stingers, which is at 9.7 as well.

Edited by Thodin
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